Hi,
Whilst I am all for player driven updates via the polling systems, I am beginning to question as to why the game is called "Old School RuneScape". To me it seems to be becoming an earlier version of RS (then the current main game of course) with player driven updates which were never in the main game.
The slayer update was beneficial, granted, an adaptation of a slayer dungeon that did go into the main game however all of these new bosses and monsters you are creating were not. Equally, some of the content coming into game or are potentially coming into the game seem damaging. For example;
-Will a Dragon Platebody devalue Dragon Chainbody?
-Ecumenical Keys increased to up to 5,
yet to use one
but I believe they negate the need for KC? Thus, GWD runs becomes easier/faster.. more drops into game, items further unstable?
On a slightly brighter feedback, glorys having an extra charge sound good; equally ring of wealth teleports give them an actual purpose. I do however question the risk used to charge them, a player can easily run 4 at a time with 0 risk. It doesnt really offer anything more for pkers to interact with which was obviously the underlining purpose of the wilderness update itself. That said, the added bonuses to both items, would work well in my opinion, despite contradicting my view upon content which was never in the game.
18-Mar-2014 17:36:17