This dev blog just panders to some common complaints against sailing and doesn't explain the fundamentals of how the act of sailing itself will work to actually vote on it.
Everything that sailing brings to the table already has an established way of entering the game. The selling points of sailing are just stuff we could have already.
There's still no valid reason I can see you making for sailing being a skill because its already overlapping with construction with shipbuilding and the act of sailing itself doesn't seem to be workable from my perspective inside the OSRS engine. The draw distance is just too small and the ships would have to be too small as well, how it could be made interesting and fun to control maneuvering around other people populating the seas especially in PvP.
You can still bribe us with rewards not related to sailing at all (riguour, new training places for other skills, permanent islands unlocked and so on) but its just not a selling point or covering up for how the fundamentals of the skill are weak.
12-Aug-2015 21:17:29
- Last edited on
12-Aug-2015 21:25:01
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RNGreed