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PDC - Brains over brawn Thread is locked

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Tator

Tator

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Also @Jagex, if a mining idea wins could you please consider gold trimming kits for rune-dragon pickaxes as a reward from these minigames? That was one of the rewards for my idea, and I think it would be pretty cool. :)

27-Feb-2014 20:53:30

Im Nate

Im Nate

Posts: 1,638 Mithril Posts by user Forum Profile RuneMetrics Profile
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Current max exp should not be increased ever


What are your reasons for that?

I don't see a problem with introducing new methods of training, as long as they don't make other methods useless. For example: Make the motherlode mine give higher mining experience once you start mining ores fast enough (at 90+ for example) than powermining granite. Powermining is still the fastest method for 60-90, but motherlode would be better at higher levels.


Because a lot of people want to be able to skill without their achievements being devalued. That's one of the major flaws with rs3 skilling, skills are constantly getting easier and skills are being devalued. That was one of the main reasons people chose osrs for skilling over rs3.

I should be able to quit and come back 2 years from now and my achievements should be just as hard to get as they are now so my time wasn't wasted.

If people want to add new training methods that's fine with me, make them more afkable and slower exp or add ways that are more profitable etc but devaluing achievements with faster exp isn't something most of the skilling community want.



If you're playing to quit, just quit.


I never said I was playing to quit, I think you missed the point. When I say I could quit for 2 years that could be substituted with pked, or pvmed or trained my skills for 2 years, it doesn't really matter. The point is, I shouldn't spend 1k hours getting an achievement and then a few weeks/months/years after I get that huge achievement an update comes out that now triples the exp for that skill and everyone can now get that achievement in 300 hours and it is no longer much of an achievement.
Maxed Sept 24th, 2015 - 134th to max

27-Feb-2014 21:40:09 - Last edited on 27-Feb-2014 21:41:38 by Im Nate

Gamma Male

Gamma Male

Posts: 2,377 Mithril Posts by user Forum Profile RuneMetrics Profile
[quote id=317-318-639-65308374-107-330232929][quote id=317-318-639-65308374-89-330230412][quote id=317-318-639-65308374-86-330230191][quote id=317-318-639-65308374-85-330229949][quote id=317-318-639-65308374-82-330229372]Current max exp should not be increased ever[/quote] If you're playing to quit, just quit.[/quote] I never said I was playing to quit, I think you missed the point. When I say I could quit for 2 years that could be substituted with pked, or pvmed or trained my skills for 2 years, it doesn't really matter. The point is, I shouldn't spend 1k hours getting an achievement and then a few weeks/months/years after I get that huge achievement an update comes out that now triples the exp for that skill and everyone can now get that achievement in 300 hours and it is no longer much of an achievement.[/quote] You make sense but the thing is, but it's kind of ridiculous. You're basically asking for a experience cap on all skills. It only makes sense that at level 90+ you should have a better faster way of getting xp. I've used this analogy before and I'll use it again. People in the world don't want science and progress to be static. You don't see people getting made we are living longer and breaking more limits. Do you see any world record holders getting mad someone broke their record because the new guy had access to new methods?

27-Feb-2014 21:49:44

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