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Also, just a quick note of Ddossing, we won’t be releasing Deadman mode until the improvements to our network are completed.
Amazing!
06-Jul-2015 21:03:09
- Last edited on
06-Jul-2015 21:03:31
by
Deamonheinz
This is a waste of time, especially when PvP got ranked "This should be a priority" by around 10 percentage points under QoL updates, high level quests, high level skilling and high level PvM.
Look what happened with Iron Man - everyone voted in yet who the hell plays it? I've seen maybe 3 iron men since it's launch. People will play this, rank up, get killed, lose all their stuff and rage quit. Plus, what stops clans just trapping a respawn zone? Low levels won't be able to teleport out and will just die and die and die. Sure there's guards, but most likely the people who are teleblocking will also respawn their, so they can pick their stuff back up and continue killing people. Clans will wreck this mode.
Also...
Starcry
said
:
Given that PvP got the least support in the recent priority poll (even less than quests) it's disappointing to see yet another PvP update.
The mode itself doesn't seem too bad of an idea and could be fun. It might take people away from other types of PvP though.
So true - why the hell are we getting a PvP update when skills, PvM and quests came HIGHER in the priority poll? Please get on with a quest instead of all of these crap modes - questing has had ZERO content since launch.
06-Jul-2015 21:16:10
- Last edited on
06-Jul-2015 21:30:24
by
AsheZ
What about when you have 50 thueving you can thieve other players, at level 50 you have 5 prosent chance of thieving if the player doesn't notice ( the target gets message at chat box and you have to click so you can't be thieved). At level 99 maybe 50 % chance.