Trading should be disabled for the following reasons:
1: with trading still enabled it will force players to gravitate toward clan based game play
2: players will attempt to control higher profit areas in groups/clans
pros/cons of disabled trading:
PROS: Clans and groups can not as easily outfit their allies with better gear. Keeping strong groups from being as effective at killing
More time must be spent re-gathering equipment and supplies, allowing for more unbalanced fights to take place, and less time hunting players as a group.
encourages players to raise non-combat skills as much as combat skills, with no readily available market supply. Alternatively, players must go to NPC vendors, for inferior food sources.
Clans can no longer designate allies to skilling tasks and assign bodyguards, for all involved to further profit and monopolize skilling areas. instead, the skiller only will profit, making the idea of killing them more appealing.
CONS: Clan vs Clan and Team vs Team fights are less likely to happen.
PvP will be less likely to stay fair and equal, as most players will gravitate toward a balance of affordable and effective gear, with a supplied equipment market
~Personal Opinion: Deadman Mode was described as a game mode where you can't trust your allies. I don't see any reason not to trust your allies with the current setup as it will benefit everyone involved.
If anyone cares to add to or counter this, please do.
07-Oct-2015 17:30:34