That said, maybe I just can't see how the game and mentality will develop under those constraints. I really like Darkscape because you're forced to look at things differently. Based on the initial or on changing constraints, the game has a different trajectory and that's part of what makes it so fun! Hopefully the constraints of Deadman will make the game extremely different and hard but still fun in its own right. Maybe the emergent gameplay of Deadman will make it more playable than I'm able to imagine at the moment. But just based on the sheer amount of times a player is likely to die doing regular things in one of these anarchistic game modes, I don't know if 5x xp will offset that, or how people will recover from the constant loss of wealth - especially if you love PVP but aren't very good at it yet.
07-Oct-2015 03:22:53
- Last edited on
07-Oct-2015 03:25:56
by
KungFuGarden