This is sadly simple, too simple for you to be on the fence about, its like you ronan said with the splashing, undesirable, if you take away the safespots in w**rens people wont be able to camp them indefinatly for massive profit, obviously if the melee people are strong enough to kill them then they deserve the drops. If you re add randoms, and i mean actually re add the randoms, not the option to dismiss, then you will kill splashing, for the most part, you will also have to somehow work around clan wars splashing but im not sure how to work around that one. Mabye make clan wars a better game to play? back to what i said before, the dismiss option caters to bots who can script to right click dismiss, or they can simply ignore them, so to work around the problem with randoms being repetitive and annoying to legitament players, add new randoms, funner randoms, put cool rewards in them. You have to stop trying to make up a simple solution by removing content or adding tiny bits of cone**, add some new content, new randoms, this will solve the problem. As for a zulrah is conserned I dont have much to say. That was your choice to add the boss and i couldnt hardly kill her on my level 101. The only thing i could thing of would be to add the option to die forcing players to bring welfare gear and therefore not get as many kills as in there 10m coin setup. DDos attacks i have never personally witnessed and i cant understand why someone would ruin the players time on the game to get back at the developers or whatever they are doing it for. In terms of nightmare zone the only thing that i can think of is to put a stopper of some sorts in there. For instance after an hour of nmz theres a short intermission period which requires some sort of interatction. Personally i dont know anyone who would play nmz for 6 hours straight legit anyway so idk. I dont have a real problem with afking its only that nmz is really fast experience, as apposed to splashing which is 13k xp an hour.
21-May-2015 18:26:17