Original message details are unavailable.
The special attack we'd like to offer introduces a bleed effect. For 50% special attack energy, your next attack will have double accuracy and whatever your next attack deals, will also be dealt again as a bleed effect over the next 6 seconds. So for example, if your special attack deals 20 damage, another 20 damage will be dealt passively as 5 hits of 4 over 6 seconds.
No... LOL I really don't want rs3 passive damage and bleed effect stuff in 07 and I doubt many other people do.. combined with double accuracy and this thing probably hitting 50s.. Way too powerful. Definitely poll the spec separate or come up with something that isn't such a change to the way combat currently works.
P.S. I saw no indication that the dev blog was ever updated (not even on twitter?) until I watched a video mentioning it. I'd prefer if significant changes like that were made that it be mentioned in a news post again or something.. I don't refresh something I've already read every day just to check for changes.
28-May-2015 18:03:48