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Dev Blog: Content Poll 16 Thread is locked

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Envision

Envision

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looks great!

Since there's a few farming questions, might i ask if you can poll a right click "pay" option for the farmers? there's quite a bit of dialogue to have a farmer dig up your tree for 200 gp.

07-Feb-2014 14:24:13 - Last edited on 07-Feb-2014 14:24:39 by Envision

Mod Ash

Mod Ash

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I'll be disappointed if mouse wheel won't pass this time

The toggle should help a lot there. Also, we've made it pretty darn clear that we're not disabling the arrow keys.

Original message details are unavailable.
Since there's a few farming questions, might i ask if you can poll a right click "pay" option for the farmers? there's quite a bit of dialogue to have a farmer dig up your tree for 200 gp.

We can in future. Not this time, though - you'll understand that we can't extend the poll with every single thing people list on this thread :)

07-Feb-2014 14:28:19

Jmnc2
Aug Member 2008

Jmnc2

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Why isn't magic potion damage boost being polled? :(
Also world hopping without having to wait 30 seconds (rs3 got this recently)


I never understood why the magic potions shouldn't work the same as the melee ones.

As for world hopping, that would make it even easier to hop worlds and hog all the rune mining spots and shop items.

In RS3 the shops were personal and if you bought all the items on one world they were gone on all worlds. Still work like that on RS3?

07-Feb-2014 14:38:55

Jmnc2
Aug Member 2008

Jmnc2

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I would like the god sword to have a stab bonus and the stab accurate attack back. Seems to me that a big long pointy sword would be good for stabbing with. Probably better than slash when what you are fighting is armoured.

The overpowered spear is the best stab and crush weapon in the game? Seems backwards that it is/will be better than a god sword on crush and stab and the whip is better on slash in almost all situations apart from pvp.

07-Feb-2014 14:54:54

Roadrunner

Roadrunner

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Why isn't magic potion damage boost being polled? :(
Also world hopping without having to wait 30 seconds (rs3 got this recently)


I never understood why the magic potions shouldn't work the same as the melee ones.

As for world hopping, that would make it even easier to hop worlds and hog all the rune mining spots and shop items.

In RS3 the shops were personal and if you bought all the items on one world they were gone on all worlds. Still work like that on RS3?


Could personalized shops work with the Old School game engine?

It would sure get rid of more than a few shopping bots if it could. ;)
Ha ha, made you look ;)

07-Feb-2014 14:56:31

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
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I never understood why the magic potions shouldn't work the same as the melee ones.

It's funny how different Magic is from the other combat skills.

For melee, ranging and magic, your accuracy is calculated from your stat (including boosts), and from your equipment.

For melee and ranging, your damage is calculated from your stat (including boosts), and from your equipment.

For magic, your damage is set by the spell you're casting, and has nothing to do with your stat (except Slayer Dart and Trident). The max damage you can deal increased with your level simply because you gain access to more powerful spells.

There used to be a rumour that higher-level spells were more likely to splash off. This is not true; your accuracy with magic is not affected by your choice of spell.

While I could fairly easily rewrite spellcasting to increase the damage if your Magic stat is boosted, I'm not sure whether you'd vote in favour of it. Could be interesting.

07-Feb-2014 15:02:28

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
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Could personalized shops work with the Old School game engine?

I think there's no trouble about a player-specific inventory that restores over time towards its default stock. The trouble is that the 2007 engine would do it only while you're logged in. A proper player-specific stock system ought to restore over time while you're offline.

Quite a lot of the changes to shops were originally made for the trade limit update in 2008, and were very unpopular at the time.

For what it's worth, we can make shops sell packs of 100 items - or even more - if you're having trouble getting resources at the moment. We did it for vials and feathers.

07-Feb-2014 15:04:47 - Last edited on 07-Feb-2014 15:05:54 by Mod Ash

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