Forums

Dev Blog: Diary Rewards 2

Quick find code: 380-381-131-65529393

omg lol xDDD

omg lol xDDD

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
Hutchens said :
I don't really want edge furnace. To me it removes the abandoned, far-away feel from edge for various reasons. Not to mention the old bank I've grown partial to. Perhaps the furnace could be placed elsewhere in the area close to a bank? Possibly beside v west with the anvils? Just a suggestion :)


I agree with this

03-Dec-2014 18:20:42 - Last edited on 03-Dec-2014 18:20:56 by omg lol xDDD

Lars tha God

Lars tha God

Posts: 31 Bronze Posts by user Forum Profile RuneMetrics Profile
Grand Tree said :

I do see where you're coming from, but I'm not exactly talking about just myself in reguards to this update. I chose to put my time into a skill, so I don't believe my own personal time will ever be waste.

All I'm saying is that placing another furnace 5 steps from a bank might make some people upset. Namely the high-xp Smithers (not myself) who have had to use the already existing methods that work just fine, e.g. Blast Furnace and Port Phas. I don't see the need to place more content in-game if it runs the risk of destroying pre-existing content.

Maybe there can be a daily toll/fee to enter the Edgeville furnace? So that way if players want to use the new content they can choose to pay, but if not, they can


I didn't get a flame reply to a sarcastic toned post? Well done, Sir.

The people who have a lot of smithing experience from using other methods (obviously, since this isn't released yet) will still continue to have this advantage - and they can move onto using the new method when it's released if it's beneficial for them. I don't see this being an issue for anyone.

It's not an update that will devalue the smithing skill. It will be slightly easier to train, but there are no significant bonuses added.

03-Dec-2014 18:23:46

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
The Savior said :
I believe the Bonecrusher is a bad idea, I would hope this wont pass a poll.

With the Achievement Cape, would it have the Green Icon and look like the quest cape and maybe the Task Master emote? :)


What do you think is bad about the Bonecrusher, if you could elaborate please?

03-Dec-2014 18:26:00

De Sally
Aug Member 2022

De Sally

Posts: 1,300 Mithril Posts by user Forum Profile RuneMetrics Profile
* Removed increased cannonball smithing time from Morytania rewards.

What? No!

RS3 has it too, I loved it, it was a great reason to do those achievement diaries for this. You should keep it included in the reward !

03-Dec-2014 18:36:12

krpet

krpet

Posts: 248 Silver Posts by user Forum Profile RuneMetrics Profile
Would it be a possibility to make teleports work in deep wildy as a wilderness reward (Elite), or let normal teleports work up to level 30 (Hard) ?
"Ironman CC" & "Ultimate CC" will enlighten your hard life as an IronMan

03-Dec-2014 18:37:07

Slay Helm

Slay Helm

Posts: 2,414 Mithril Posts by user Forum Profile RuneMetrics Profile
Lars tha God said :
Grand Tree said :

I do see where you're coming from, but I'm not exactly talking about just myself in reguards to this update. I chose to put my time into a skill, so I don't believe my own personal time will ever be waste.

All I'm saying is that placing another furnace 5 steps from a bank might make some people upset. Namely the high-xp Smithers (not myself) who have had to use the already existing methods that work just fine, e.g. Blast Furnace and Port Phas. I don't see the need to place more content in-game if it runs the risk of destroying pre-existing content.

Maybe there can be a daily toll/fee to enter the Edgeville furnace? So that way if players want to use the new content they can choose to pay, but if not, they can


I didn't get a flame reply to a sarcastic toned post? Well done, Sir.

The people who have a lot of smithing experience from using other methods (obviously, since this isn't released yet) will still continue to have this advantage - and they can move onto using the new method when it's released if it's beneficial for them. I don't see this being an issue for anyone.

It's not an update that will devalue the smithing skill. It will be slightly easier to
train, but there are no significant bonuses added.


His idea is so stupid, blast furnace isn't really worth doing unless you are poor - in which case you shouldn't be smithing anyway, superheat gold ore to 88 smith then make addy plates to 99. Superheating is well over 100k xp/h (130k/h max efficiency iirc) and addy plates are over 200k/hr...

Smithing is a buyable skill, saying 'I made 65m from blast furnace' is irrelevant because you have to look at the time you spent there. I could make 65m from cutting maple trees, doesn't mean it's worth doing...
Stud Unit 125+Elite PvM
~~
Undefeated Champions of the PvM Arena


~~Join today!~~

03-Dec-2014 18:40:46

Lars tha God

Lars tha God

Posts: 31 Bronze Posts by user Forum Profile RuneMetrics Profile
Booker T said :
No to noted drop, this is OSRS not Easyscape ***

Same with this snake boss, it looks stupid and doesn't suit OSRS gameplay, really worried about Zeah got a feeling it will be afk training for every skill...


They confirmed Zeah will not be the best exp for any skill. It will provide alternatives, but very few, if any, will be fastest exp in game as they don't want to clean off the current content and have everyone on the new area.

Also, if the skill is the new fastest method in game, it will not be afk unless the nature of the skill is afk.

AFAIK.

03-Dec-2014 18:43:32

Quick find code: 380-381-131-65529393 Back to Top