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Or make the counter stop ticking once you're logged out and resume once logged in again. Gives players a chance to walk away and let the servers rebound first.
The commands we use to drop items have a hardcoded timer in the engine that we can't manipulate beyond two minutes. In order to get around this and extend the timer we have to use different commands and manually ensure they respect the usual restrictions and conditions of death.
This isn't difficult to do, as we've proved, but the commands do not fully respect the player who dropped the items. As far as the engine is concerned, so long as the game world is online and active, if there are items on the floor, it will continue to count down the timer by the required amount before displaying the items to everybody or deleting them.
The quote i was talking about.
20-Oct-2014 14:26:51