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Dev Blog: Poll #26 Revisited

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KyleTheCon
Apr Member 2013

KyleTheCon

Posts: 1,253 Mithril Posts by user Forum Profile RuneMetrics Profile
Amulet of the Damned is just a big fat no.

Dharok's set doesn't need anymore buffs. Anymore buffs would be an outrage.

Verac's set needs no buffs; the mentioned buff won't make it broken, but it's not necessary. In order to prevent the Dharok buff, I'll have to also not support this one.

The Ahrim's set may not be as good as people may want, but double damage is a bit much considering that Melee is supposed to have the damage/second advantage. Hitting 50-60 with one spellcast is unacceptable. Mage prods shouldn't exist. This would be worse than the Polypore Staff.

Torag's set I agree with to an extent. However I cannot support it as it will also give support to the upgraded Dharok's set.

The Guthan's set buff isn't broken as it's really only going to be used in PvM, but it isn't necessary, and for the same reason (Dh) I cannot support it.

I don't know how I feel about the Karil's set; it's like hitting a magic shortbow special attack, except it's a 1/4 chance. Is that too often? I don't think so, but if I support that I'm supporting the Dharok's set, which is unacceptable, so I don't support that either.

Not all of the Brothers need buffs, only the weak links like Torag need them.
I'm a huge fan of Construction; love the skill. In particular I'm absolutely fascinated with the
Player-Owned House Dungeon.
My dream is for everyone to be able to build their own personal PvM challenge, one that rivals even current content.

06-Oct-2014 20:00:47 - Last edited on 06-Oct-2014 20:03:05 by KyleTheCon

KyleTheCon
Apr Member 2013

KyleTheCon

Posts: 1,253 Mithril Posts by user Forum Profile RuneMetrics Profile
P E A C E said :
Dark Zero said :
No. This amulet idea was ****, is ****, and will continue to be ****. We don't want buffs for already powerful set bonuses, we want you to retool the 3 set bonuses that blow. Get it?

^ This


Agreed
I'm a huge fan of Construction; love the skill. In particular I'm absolutely fascinated with the
Player-Owned House Dungeon.
My dream is for everyone to be able to build their own personal PvM challenge, one that rivals even current content.

06-Oct-2014 20:01:13

puro panoche
May Member 2021

puro panoche

Posts: 926 Gold Posts by user Forum Profile RuneMetrics Profile
I like the idea of the p2p stuff added to f2p, not too happy that it was removed. It would be a good incentive/teaser to make people members. But instead of just having rune boots could you allow all the boots? I agree that the amulet should buff the barrows armours a little more.

People are complaining about limiting it to PVM only, the only barrows set I ever see people pk with are dharoks. I never see people pk with torags, karils, ahrims, verac, or guthans (full sets). As far as ahrims autocasting spells, I think it should get its own spell, like Karils gets its own bolts, rather than autocasting OP spells.

I think we SHOULD be optimizing barrows to benefit both PVM and PVP to where it's worth the risk, not as good as god wars armours but better than third age and dragon, it is degradable after all and can be hell to get. So why not make it worth the trouble? I think the armour being degradable is so that there's a constant money sink to the game and items don't lose too much value over time.

Thanks for reading my post. :)

06-Oct-2014 20:05:51

Leejjon

Leejjon

Posts: 144 Iron Posts by user Forum Profile RuneMetrics Profile
What do you mean with "two damage splats", did I understand it well that this will be double hits? Are you guys out of your mind? Did you really thought: "WHY DON'T WE MAKE AHRIMS HIT TWICE AS HIGH!?"

Seriously fire the one who came up with this, and if this was a player just ban him permanent. Stop ruining this game for me.

Thanks.

06-Oct-2014 20:16:48

Zulruhh

Zulruhh

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
I believe that making the items and snare/tb available to f2p was a great idea. It would significantly enhance pking on those servers as well as have milestones for magic. Besides that, I think very little should be added to this game from this point forward. Due to so much content being added, it is starting not to feel like old school...

06-Oct-2014 20:28:02

Luvras

Luvras

Posts: 58 Iron Posts by user Forum Profile RuneMetrics Profile
Karils: should have 1/3 chance to hit 2 dmg splats and second splat is half dmg. reducing agility? it always makes me laught... make this thing drain special attack from your oponent. when wearing full karil attacks become 10-5% more accurate.

torags: when wearing full torag you gain 15-10 invisible defence lvls.

ahrim: should have 1/3 chance to hit 2 dmg splats and second splat is half dmg.

guthan: i like what jagex suggested

verac and dharok: they are good as they are now

06-Oct-2014 20:30:01 - Last edited on 06-Oct-2014 22:06:42 by Luvras

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