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Dev Blog: Poll #26 Revisited

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Kilot
Jan Member 2007

Kilot

Posts: 18,854 Opal Posts by user Forum Profile RuneMetrics Profile
so people cried over the FTP awards how lame, and more nerfs to the amulets well atleast ahrims got more of a buff. And afking with veracs realy? I doubt many people with average banks would even do that wasting amulets since they'll just degrade to nothing. *´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord

06-Oct-2014 17:38:51

Kilot
Jan Member 2007

Kilot

Posts: 18,854 Opal Posts by user Forum Profile RuneMetrics Profile
OA said :
Thank god you removed the p2p items from f2p. Jeez that was close.


And this was going to be bad was it, I mean I doubt it would of passed too many noobs like you that would of cried over stuff that would of hardly made a difference.
*´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord

06-Oct-2014 17:40:54

IowaCrazies

IowaCrazies

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
Ms ScoobyDoo said :
An "amulet of fury" gives a 5+ prayer bonus, so what would be the point of using the "amulet of the dammed" with Veracs?


Since the amulet has stats of a glory the final boost would be +8 prayer. A stole is better prayer (+10) but you would get +8 pray/ +6 str boost with the new amulet. (and a little attk/def bonuses)

06-Oct-2014 17:42:26

M l G U E L

M l G U E L

Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
Like this a lot better then the prev one.

I guess the amulet will bring barrows alive and more expensive as it should be. Also i like the idea of reviving the mort'ton minigame. I'll be voting yes for this (was a no in prev blog). What hapens to the amulet in pvp? Just dust for the pker who kills him?

The pet, castle wars, emotes, vials are all fine, doesn't affect the game play much.

F2p
Good that you guys removed the f2p items, only thing, for f2p clanning at low wild you will need teleblocks (used to have that back in the day). Also make green hill (east of castle lvl 15 wild) multi area (used to be multi back in the day also great spot to pk since its close to edge).

Every player in multi in f2p will simply teleport before a team rushes him or when hes low on food. To hard to make kills also coz you do less damage in f2p then p2p.

I used to pk at green hill (gh) all the time pre-eoc, in 07 rs i became a p2p pker because f2p multi is dead (only when there are wars setup there is some action in multi), would love to have teleblocks agian in f2p.

06-Oct-2014 18:10:39 - Last edited on 06-Oct-2014 18:16:28 by M l G U E L

P E A C E
Jun Member 2022

P E A C E

Posts: 3,720 Adamant Posts by user Forum Profile RuneMetrics Profile
Ahrim sounds kind of OP. 2x barrage splats lol. Make staff 1-handed.

Really disappointed you guys removed the f2p items. At least keep the yew shortbow and atk/defense potions. Melee is the only thing good on f2p and you guys were stepping in the right direction making those items p2p. Whyyyy did you change your mind?

You must want to keep f2p pking dead & boring...

06-Oct-2014 18:33:47 - Last edited on 06-Oct-2014 18:34:08 by P E A C E

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