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Corporeal Beast - Discussion

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Brawz

Brawz

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Make it so for the people lazy that have only dragon gloves and low quest points they can't access this boss so I would say yeah I agree on 200+ quest requirement.
I think a quest point requirement is kinda dumb.. "Sorry you can't enter this cave because you've yet to do irrelevant quests like cooks assistant"

Maybe it could be a reward from fully completing RFD since that's probably the hardest & best quest we have.. But then again it already has barrows gloves.


I can see why it would look slightly ridiculous. It's a fair point...

However I'm not sure what else, besides a combat requirement, that would work in setting a minimum benchmark requirement.


What about like a Skill Requirement to get into it? I remember having to chop some trees/lighting some fires in the Summers End quest, what were the levels to do it for that? you could possibly cut a couple trees to get in, it's and idea, haha..

25-Jul-2014 09:39:43 - Last edited on 25-Jul-2014 09:41:22 by Brawz

ScapeRune
Nov Member 2022

ScapeRune

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Make it so for the people lazy that have only dragon gloves and low quest points they can't access this boss so I would say yeah I agree on 200+ quest requirement.
I think a quest point requirement is kinda dumb.. "Sorry you can't enter this cave because you've yet to do irrelevant quests like cooks assistant"

Maybe it could be a reward from fully completing RFD since that's probably the hardest & best quest we have.. But then again it already has barrows gloves.


I can see why it would look slightly ridiculous. It's a fair point...

However I'm not sure what else, besides a combat requirement, that would work in setting a minimum benchmark requirement.


What about like a Skill Requirment to get into it? I remember having to chop some trees/lighting some fires in the Summers End quest, what were the levels to do it for that? you could possible cut a couple trees to get in, it's and idea, haha..

Only if it was like a one time thing, don't want to have to bring an axe to every trip
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25-Jul-2014 09:40:51

Condition
Feb Member 2013

Condition

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Add corp no quest requirement. How ever it should be between 100-200 if wanted. But kinda dumb to need some quest points to enter some cave.

The shields imo are fine but I don't care if people wanted to poll an option if they wanted to change the stats or allow specific shields. Also don't mind if we have the option to allow the other loot mentioned at the bottom like mage robes and crush weapon.
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25-Jul-2014 09:41:24

Lahe

Lahe

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Lets be honest here, if Corp gets released without the shields/with severely nerfed shields they wont become valuable enough to make killing corp viable due to the high cost of supplies and because of that Corp would be dead content within a month.


Eh, Debatable, People do like the look of the shields Tbh. personally I would still want one even if it was dirt cheap. But understandable.


Yeah i realize there would still be demand but not even close to the original price of for example divine at 1b+. You have to consider that sometimes you would camp corp all day long for months and not see a single sigil.
I agree that spirit shields @07 would be a little overkill but I dont want to see the good old boss Corporal Beast just die as a content because of the shields not being released.

25-Jul-2014 09:42:52 - Last edited on 25-Jul-2014 09:44:50 by Lahe

Jake
Jan Member 2006

Jake

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I think it should have a 200 QP and 100 combat requirement, I'm not too sure how I feel about spirit shields, I'd probably go for "Introduce Spirit Shields as rare drops - Change stats and effects." Or introduce a totally new drop. I do hope it doesn't effect the price of DFS too much though.

I have a question about the Zam hasta/spear, you mentioned in the stream we'd be able to change our hastas back to spears, but if we wanted to change each time we'd have to pay 300k each time, is there a way to avoid this?

I do love Corp, can't wait to try it out if it passes the poll.

25-Jul-2014 09:43:36 - Last edited on 25-Jul-2014 09:51:53 by Jake

Piccolotti

Piccolotti

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Mod Reach, the GWD weaponry that you call "powerful" aren't enough to warrant the Divine shield's defense capability. 30% reduction in DPS across all styles is way too much. I would rather have a weapon that does 30% more DPS instead - at least that keeps PvP somewhat fast-paced and interesting.

I'll vote yes to Corp for all the PvMers but please introduce some new original drop, or at least nerf the Divine before release.

25-Jul-2014 09:43:46

Pickens

Pickens

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Personally, as a person that fought the mighty beast in 2008. I would like it to require a fair bit of knowledge about the game. so i'm thinking:
-Combat level requirement (110+)

-Minimum quest point requirement (200+)


As far as drops go, i see nothing wrong with implementing Spirit Shields and higher level Armors, Gloves, Capes Etc. as it will induce change into Old School and keep the drive to get the levels/quests to use such items and basically increase the life of Old School to different players. I do feel as if the shield do need to be Nerfed to an extent but not so much that their isn't a drive to acquire said item

25-Jul-2014 09:44:46 - Last edited on 25-Jul-2014 09:46:04 by Pickens

Kieren
Jul Member 2017

Kieren

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I don't think a combat level is necessary, the boss essentially has a combat requirement; in that you are not going to kill it unless you are high combat.

I personally would like to see the 200 QP requirement -I can understand why some people think it is unrelated, but it was unlocked by a quest originally, and I don't think 200 QP is a far stretch for a PVM player who most likely will want barrows gloves anyway.

In terms of drops - this id certainly more difficult. Arcane can go in as it was, that id reasonable. Other than that maybe the shields would be less overpowered if they go in as they are in EoC. That is divine be melee absorb... ely be ranged absorb etc.

25-Jul-2014 09:50:36

Saxo
Mar Member 2020

Saxo

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Make it so for the people lazy that have only dragon gloves and low quest points they can't access this boss so I would say yeah I agree on 200+ quest requirement.
I think a quest point requirement is kinda dumb.. "Sorry you can't enter this cave because you've yet to do irrelevant quests like cooks assistant"

Maybe it could be a reward from fully completing RFD since that's probably the hardest & best quest we have.. But then again it already has barrows gloves.


I can see why it would look slightly ridiculous. It's a fair point...

However I'm not sure what else, besides a combat requirement, that would work in setting a minimum benchmark requirement.
Yeah it's kinda hard to pick something if we can't get a new quest to unlock it without it being dumb. A combat requirement is just pointless really.. the boss already has a combat requirement without actually having one.

Kinda why I agreed with making it a RFD reward.. would add in a QP requirement indirectly and a silly line could be added to the end of the quest like "The unfreezing spell went wrong somewhere and a new portal has appeared.. maybe you should check it out?" and it takes you to corp or something and since you will already be able to teleport there (I assume?) it wouldn't really effect much. At least then the requirements wouldn't be there just for the sake of being there.. kind of.

25-Jul-2014 09:50:39 - Last edited on 25-Jul-2014 09:51:48 by Saxo

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