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Secrets of the Schism

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Hguoh

Hguoh

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Let's see. The Schism can transport those that enter it to another plane, releases large amounts of red energy, and tempts people to come closer with whispers.

The Daemonheim Rift can transport those that enter it to another plane, releases large amounts of red energy that actively warp the space around it, and tempts people to come closer with whispers.

Honestly, I believe they are one and the same. I believe the space around the Schism is only more stable and its whispers less powerful due the Terragardians actively draining and directing its power for their own use (to power the entire planet), while the Daemonheim Rift's energy just seeps into the surrounding area.

Edit: Also, massive black hole in the fabric of space-time that appears to connect to all other planes? What sort of beings do we know about that have visited each and every plane and can be described as incredibly massive?
The Elder Gods, of course.

02-Jun-2016 04:19:56 - Last edited on 02-Jun-2016 04:23:46 by Hguoh

Sepulchre
Dec Member 2020

Sepulchre

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Well, Hguoh, if you're talking about incredibly massive tempers/egos, then the Dragonkin fit too.. They're the ones who originally built Daemonehim, remember? A
World Guardian
must learn to find
Balance
in themselves.
Only then can they
Control
themselves and forge their own
Fate .

02-Jun-2016 06:52:58

Hguoh

Hguoh

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Sepulchre said :
Well, Hguoh, if you're talking about incredibly massive tempers/egos, then the Dragonkin fit too.. They're the ones who originally built Daemonehim, remember?


Only the fortress on the surface. The tunnels below are purely from Bilrach's tunneling operation.

02-Jun-2016 17:14:22

Sepulchre
Dec Member 2020

Sepulchre

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I don't know why, but for some reason I find it hard to believe that the Dragonkin of all races would build a castle over a giant rift in the dimensions somewhere underground (firstly, if there was a rift in the middle of solid rock, why didn't it suck everything into it? The rift was obviously already dug out at some point.) and didn't notice it. Especially Kerapac, Kerapac notices everything. I bet if you ask Kerapac if Bilrach was the one who originally built Daemonheim, he'll say "No." A
World Guardian
must learn to find
Balance
in themselves.
Only then can they
Control
themselves and forge their own
Fate .

03-Jun-2016 07:45:03

Tlamovec

Tlamovec

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What is ''Impassable floor of horrors that can drive anyone insane just by looking on it'' in Daemonheim?

Tortured human souls (like Gilenor construct, but far worse), energy field causing great pain both in body and soul to any living thing, or eldritch abomination like xautak?

And how does it relate to schism/rift?

Just summing up possible connections, but really dunno :/

03-Jun-2016 09:36:15

Rondstat

Rondstat

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Hguoh said :
Sepulchre said :
Well, Hguoh, if you're talking about incredibly massive tempers/egos, then the Dragonkin fit too.. They're the ones who originally built Daemonehim, remember?


Only the fortress on the surface. The tunnels below are purely from Bilrach's tunneling operation.


A correction, here. The dungeons actually ARE the product of the Kin, at least their basic structure.

Bilrach being the sole architect of the Daemonheim Dungeons was retconned in 1oak, and it's been well-established he's a mentally unhinged, unreliable source of info. As the lore currently stands, he merely excavated the labs that Kerapac had long abandoned. Now, he is exclusively responsible for at least a few of the resource dungeons, and probably added some wings onto the main dungeons, furnished them, etc. But their original construction was a Kin project.

Furthermore, it's implied that Kerapac has some measure of control over the powers of the Rift. He is able to modify its 'randomization' of floor plans, and lock certain rooms out of the rotation. He also states that the 'portals' of the warped area of Daemonheim are directly linked to Elder God energy. It's also worth noting that one of the most prominent areas of Kerapac's Daemonheim lab involves the construction and disassembly of Ancient Effigies.

It's safe to say that the Kin know about the Rift, that it is somehow linked to Elder power, and if Daemonheim was not constructed specifically to research the power of an existing Rift, then it was built for manufacturing - perhaps the Rift, like Effigies, are an attempt by the Kin to replicate, thus understand, the power of the SoJ.

03-Jun-2016 19:08:10

Hguoh

Hguoh

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I took a look at the OoaK dialogue, and found little to support your conclusion of a retcon. The only things Kerapac says on the matter is that, in spite of Bilrach's recent occupation, Daemonheim is still a Dragonkin fortress and that he locked the rooms in the story out of the rotation.

He states nothing about the portals connecting to Elder God energy (in fact he specifically mentioned that the portals he was opening were to draw in congealed remnants of the Stone of Jas's power, and makes no mention as to where any other portals on the warped floors lead or if they are of Dragonkin origin) or that the kin had any part in constructing the dungeon below the fortress.

However, I will agree that the kin were likely aware of and were researching the Rift given the placement of the Fortress above it and Kerapac's control over the rooms composing his makeshift labs and access to them.

03-Jun-2016 23:20:49 - Last edited on 03-Jun-2016 23:25:19 by Hguoh

Rondstat

Rondstat

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Hguoh said :
I took a look at the OoaK dialogue, and found little to support your conclusion of a retcon.



Hey, I think you must have misunderstood me.

I wasn't saying "here's my theory about Daemonheim" or "here's an ultra-obscure lore tidbit" or anything like that. I was simply correcting a misconception. As the lore currently stands, the Dragonkin originally excavated the dungeons of Daemonheim. It's supported in game. The devs have referenced it multiple times. It's been confirmed in Q&As. Most Kin dungeons released since 1oak have used the Daemonheim kit.

I know it can be easy to miss changed lore and retcons. A lot of times we won't catch certain snippets of dialogue in quests, and not all of us have the QPC. That's perfectly fine. My comment was just a friendly "oh hey, this changed," clear things up and prevent confusion.

At any rate, who built Daemonheim isn't especially cogent to the topic. The big takeaway is that the Kin know about the Rift, and possibly have some way to manipulate it. While I'm not entirely convinced it's a parallel to the Schism, there are undeniable similarities, so the Kin interest could possibly support the theory that's been raised for an Elder God transport system, or something like that.

03-Jun-2016 23:58:27 - Last edited on 04-Jun-2016 00:11:05 by Rondstat

Sepulchre
Dec Member 2020

Sepulchre

Posts: 3,525 Adamant Posts by user Forum Profile RuneMetrics Profile
Either way, the Schism is far too powerful to be a natural occurrence.
It's my honest belief at this point that either my crackpot theory about it being the way the Elder Gods 'dispose' of unwanted life is correct.
Or both the Schism and the Rift in Daemonheim are portals into the Abyss, or some other form of world-between-worlds that go from world to world.
A
World Guardian
must learn to find
Balance
in themselves.
Only then can they
Control
themselves and forge their own
Fate .

06-Jun-2016 05:45:57

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