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Marine Doge

Marine Doge

Posts: 1,213 Mithril Posts by user Forum Profile RuneMetrics Profile
Do Mahjarrat have enhanced senses?
We know they have great noses (Kharshai was able to smell Enahkra enough to trigger his memory of being attacked by her), but since they don't eat/drink, and their flesh decays, I don't know if their sense of taste or touch would be all too great, but hearing and sight are still up in the air, as well as general reflexes. I'd imagine a divine race would have some "stat bonuses" in those areas.
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11-Dec-2017 15:58:29 - Last edited on 14-Dec-2017 06:42:48 by Marine Doge

Ptolemy Dean
Dec Member 2023

Ptolemy Dean

Posts: 4,044 Adamant Posts by user Forum Profile RuneMetrics Profile
Tomb worlds were first mentioned in Sliske's Endgame. What are they? Prison planets? "Ptolemos, the friendly, informative Mahjarrat."
Member of the
Godless
and an advocate of
Moia
Zamorak
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Role-player and proud owner of eleven Capes of Accomplishment.

11-Dec-2017 16:00:39

Ptolemy Dean
Dec Member 2023

Ptolemy Dean

Posts: 4,044 Adamant Posts by user Forum Profile RuneMetrics Profile
Where does the Runespan fit into the RS Cosmology? Is it an area in the Abyss infused with runic energy? "Ptolemos, the friendly, informative Mahjarrat."
Member of the
Godless
and an advocate of
Moia
Zamorak
.
Role-player and proud owner of eleven Capes of Accomplishment.

11-Dec-2017 16:00:55

Ptolemy Dean
Dec Member 2023

Ptolemy Dean

Posts: 4,044 Adamant Posts by user Forum Profile RuneMetrics Profile
The home-world of the Behemoths in Daemonheim are described in-game. Do we know the name of that world or is it likely one we aren't familiar with? "Ptolemos, the friendly, informative Mahjarrat."
Member of the
Godless
and an advocate of
Moia
Zamorak
.
Role-player and proud owner of eleven Capes of Accomplishment.

11-Dec-2017 16:01:35

Marine Doge

Marine Doge

Posts: 1,213 Mithril Posts by user Forum Profile RuneMetrics Profile
What's with teleportation in the Wilderness?
There are multiple spots with portals into other realms (Spirit portals), a lever that teleports us into the deep wilderness, spells that can teleport us there, teleportation obelisks that transport us around it, the Mage Arena and the KBD lair are (underground) places you can teleport out from in the Wilderness, and the Chaos Elemental can cast short-distance teleports on you. And of course, up until level 20/30 wilderness, you can teleport out. So... Is this just a game mechanic, or is there some wacky force in lore that's stopping us from teleporting out, that no longer applies once you're underground and all that other stuff?
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11-Dec-2017 16:02:08 - Last edited on 14-Dec-2017 06:43:01 by Marine Doge

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