Jagex have to have a solid unshakable stance on things like this. They've said they won't resurrect any deceased gods many times, and they won't.
The lore isn't really the problem. Lore can be twisted and altered, and special "one off" situations can be contrived to achieve pretty much anything they want to achieve. Want to do the impossible? Go ahead and do it, because an explanation can always be found...
But Jagex won't resurrect gods.
Why? Well, the easiest answer is because doing so would set a precedent.
If Bandos was resurrected in any capacity, that would imply that Guthix could also be resurrected using similarly contrived means. Even if he's never revived, the expectation would persist that he would eventually be at some point.
And this undermines the story telling. For consequences to have any kind of lasting impact, they can't be reversible, otherwise those events become undermined, and simply become "things that happened". This drains all the drama out of future deaths, if a single precedent proves that they could easily be undone.
So why destroy consequence and undermine Bandos' death by resurrecting him? Doesn't it make far more sense for Jagex to create a new god that's unique but at the same time hits all the same beats that made Bandos popular? Not necessarily a clone, but a god that players who loved Bandos would gravitate towards and accept as his replacement.
15-Dec-2017 09:07:55