I'm back for a third time, ayyy.
Are the magic abilities - such as Wrack, Asphyxiate, and so on - all canon? As in, are they legitimate spells that mages can use in the world of Runescape, and not just a game mechanic?
What's the difference between a siren and a mermaid? Do both have hydrokinetic abilities?
Is dragonfire some mix of chemical fire, magical fire, and just general extreme heat? If not, what differentiates it from normal fire?
What races DO generally need runes for standard magic, and what races don't, of the following? Elves, werewolves, dwarves (pre-curse), icyene, aviantese, trolls?
Is it possible for a master runecrafter and mage to craft a few runes without the need for an altar?
Can we get some elaboration on the relationship between music and magic, first hinted at in 'The Harmony of the Runes'? Apparently, notes correspond to runes. Does this mean a musically-inclined mage can use music instead of runes to cast their magic?
I know Camelot lore is iffy and wonky, but it's still in game, so: Where is 'Britain' in the Runescape universe? Is it on Earth (if it exists in the multiverse of RS)? Is it on Teragard? Or some other human-conquered world?
Are Kethsi and Abbinah in the same 'realm bubble'? Because it seems most worlds aren't differentiated only by being different planets, but being different realms entirely - as in, some sort of dimensional bubble around them, I guess? That was first hinted at in the Tuska event. If you could clear that up, that'd be great. Also, if Kethsi and Abbinah ARE in the same 'bubble', do they share an Underworld/Afterlife? Albeit, separated and divided once you're down there, since they're different species with different 'homes' and religions.
Mods pls notice me
14-Jan-2017 07:53:59