In a way, the early ambition of mystics had returned - to understand all that there was to know about the multiverse; but it took on a new form - the form of abstraction. For a time, they spoke of "abstract principles." These were fixed, but they were not spirits, and they were not limited to the abyss; these applied equally to all things.
Elsewhere I have proposed a division of the abstract principles into the broadest category of "intelligibilities" which include even contradictions; the subset of "validities" - which do not contain contradictions but are perhaps incomplete; and the further subset of "manifolds" - complete, non-contradictory abstract structures. A more thorough account of how abstract principles informed and continues to inform the development of modern runic magics can be given another time.
Because abstract principles applied to all things equally, human mages of the late 4th and 5th ages spoke of a layer of reality common to the realms of light, shadow, and abyss. This was a layer of abstraction and was devoid of spiritual content. Metaphorically, it was an empty space in which the realms of light, shadow, and abyss were embedded. Just such a dimension corresponded well with the Guthixian legend - Guthix had cut beyond the spiritual content of reality, beyond the spirits of shadow and abyss, finding only abstraction beyond.
This account did not explain, though, why Guthix's action resulted in a weak place in the plane. The mystic might explain it thus: by laying bare the abstract structure of some part of Gielinor, Guthix made it so that a foreign creature need not attune itself to any native spirit in order to enter Gielinor in that place. All it needed was an abstract thought - to think the relevant structure, without any change in its heart. (To use a cliche, there Guthix had unwittingly severed mind and heart - there their joint action was not necessary to enter the world.)
24-Jul-2016 03:49:55