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Hyles
Feb Member 2023

Hyles

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Happy Birthday Lore Forum!

Also, I would like to hear a little bit more about the lore behind Arraxor.
Where did it come from?
Is it a follower of one of the gods?
How did it get here?

I hope we will hear more about this in the future.

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Hyles
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Value, Rationality, and Reality
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~Hyles~

"The man who acquires the ability to take full possession of his own mind
may take possession of anything else to which he is justly entitled."
~Andrew Carnegie

31-Jul-2014 09:57:51

2012

2012

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One question I neglected to ask at runefest...

Will there be any future to the ascension dungeon? Currently they have a giant statue of guthix at between the primus and tertius/secundus rooms with a very deep pit below it. I'm curious as to what is at the bottom of it and how it could come into play with rs lore... ;)

15-Oct-2014 17:38:27

Beowulfe
Aug Member 2023

Beowulfe

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I have one major question to ask.


In the quest While guthix sleeps, we have to do a puzzle involving weight and "tickits". in order to leave movario's base with all our items. In the game, we were supplied with weights, and the tickets required to leave was equal to our current weight minus a number.


My personal theory is that a tickit is equal somewhere between 0.4 - 2.877 kg. Or take the average of my calculations: 1.2 kg. Unfortunately, my tickit/kg theory is inaccurate due to mass inconsistency, so the best we can use is a range, or average.

In case you're wondering where I got these numbers from, in the notes on pressure movario mentions a variety of items with particular weights that produce a certain number of tickits. The items were:

. A human carrying 17 coals - I took the average mass of a human in europe (70.8kg) and the mass of coal in-game (2.267 kg) multiply the coal by 17, add the human weight, and divine by 38 (the amount of tickits produced), and you get 2.877 kg in a ticket

. Also, there's the rune platebody, divide it's mass (9.9kg) by 9 (tickits produced) you get 1.1 kg/t

. fire battlestaves have a mass of 2.25/ divide by it's alleged tickit output of 2, and this suggests that there are 1.125 kg in a single tickit

. Funny enough, the last example provided is the mithril crossbow, that despite weighing in at 2 kg, it still produces 5 tickits of pressure, 3 more than the heavier fire battlestaff

. My last example is the most straightforward of the bunch, but not on the notes. To solve the puzzle, you must equalize the tickits read on the thermometer, with your current mass, by adding weights. 1 kg seems to be 1 tickit.

Average 'em together, and you get 1.2 kg/tickit

If someone could help me on this theory, it will be much appreciated. Otherwise, I think I've gotten us slightly closer to opening up plenty of other theories.

21-Nov-2014 23:09:07 - Last edited on 21-Nov-2014 23:11:11 by Beowulfe

Beowulfe
Aug Member 2023

Beowulfe

Posts: 2,769 Adamant Posts by user Forum Profile RuneMetrics Profile
Another question is about our anti-magic to godly power.


I may not be particularly deep into the lore, but I really want to, but I'm wondering how does our immunity to godly power work?

22-Nov-2014 23:08:27 - Last edited on 04-Aug-2021 23:08:23 by Beowulfe

Yusou Bhoroi

Yusou Bhoroi

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Mod Rowl*y said:
M Ikel T said:
Armadyn said:
1: If a god really went in for it, could they in theory *descend” back to mortal life? If so, would things like afterlife etc apply to them again?
___________________________________________________________
I was going to ask something like that. Sounds like an intresting concept.
****************************************************************
No. When you ascend, what you give up cannot be reclaimed.
_______________________________________________________________________


Anyone else think this might explain part of the desperation for power and survival?

They believe they have absolutely no chance of survival past being too powerful to be destroyed by anyone else. Apart from that, there are the connotations for those who would lack their protection, for those who care about their followers.

13-Feb-2015 12:19:28

Yusou Bhoroi

Yusou Bhoroi

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Another question:

We are often told that a large amount of the asset assignment for quests (and a lot of the reason why new Worlds are not that commonly created), is due graphics.

What would be the viability, from a lore-perspective, for having a World that is 'unseeable' by us?

This could be for a variety of reasons:

* We could have to be blindfolded, due to the resident People being untrusting. - perhaps we could be unblindfolded when inside certain buildings, if some visual is needed.

* We may be unable to process the light which the residents use to see by, so it'd be dark for us, but they could see. - and for some reason did not bring, or are not permitted, a light source.

* We could lose our sight (temporarily), either by action of the people, an archaic defence mechanism, some potion (perhaps one that helps us see other things, but we can't see normally at the same time), a bang to the head, something we're unable to remove, or something along those lines.

* We might only have a limited light source, that we can only use for brief periods (could be fairly simple to do a small area, like the TT areas, for those points).

* It could be a puzzle situation, where we're trapped and have to work out how to get out, while in the dark (that's not as good, though, as it would only work for a short, single quest).




It'd make for an interesting, and novel quest-line, and I'm sure no one would mind much, if it was an extra to what we'd expected, due to it taking up fewer resources.



I understand that a lot of work goes into the other parts of quests, too, especially with checking, and counter-checking every little detail.. and perhaps, while graphics takes up a lot of people, it takes up the same time as the rest, and there aren't viable projects that the quest-assigned graphics team could be working on instead, so it ends up wasting time..

but on the offchance it's doable, what are your thoughts? Anywhere it could fit in with the lore?

13-Feb-2015 14:22:52

Rondstat

Rondstat

Posts: 2,770 Adamant Posts by user Forum Profile RuneMetrics Profile
I had written up a bunch of questions for today's q&a, before it was revealed that it was only for DoD, not lore in general. So Ima post 'em here so I can refer back to 'em the next time we get a q&a - which I sincerely hope is in the forums and not the wasteland of reddit.

1. Developers have often said implementing quest replayability is unfeasible, but what about quest 'reset-ability' (like the quest resets that accompanied the defence pures reset update)? Couldn't we have quests/questlines totally reset without having to also reset our defence to 0? Or even have a beta server just for redoing quests, while maintaining our skill levels?

2. WHAT ARE SUMMONING CHARMS?


3. During a revision, do the old Elder Gods destroy the multiverse before dying themselves to create a blank slate for the eggs that are about to hatch, or do the infant Elders destroy creation (including their parents) immediately upon hatching?

4. What name does the average Gielinorian use for the battle we call 'The Bird and the Beast'?

6. The Tower of Life apparently has tier 1 or 2 powers. Will we ever see this 'life force below the ground' linked to the 6th Age storyline?

7. Zemouregal has dominion over the land of dreams - is this unique to him, and will we see it come to bear in future content?

8. Prifddinas shadows are supposedly corrupted light creatures, and light creatures have made their home on Gielinor since before the Godwars. In that case, what are the rifts "to another world" surrounding the shadow area in Prifddinas?

9. Cosmic and astral energy serve a similar function, link Lunar Isle to Zanaris, and appear as a single type of energy in the runespan. Do they have a link/resemblance to Guthix's power (oneiromancy->sleep), as the death altar does to Zaros?

25-Mar-2015 20:37:11

Rondstat

Rondstat

Posts: 2,770 Adamant Posts by user Forum Profile RuneMetrics Profile
10. Are there any runic rifts (like the death rift described in Seren's memories) still undiscovered and with no altar on Gielinor? Maybe a life rift?

11. Did the Dragonkin create the Rift below Daemonheim?

12. Are there any female Dragonkin?

13. Who controlled Kandarin in the 2nd Age?

14. Are all abyssal creatures (walkers, guardians) chthonics?

15. Are the magic of summoning, demonology, necromancy, the same? We can summon demons (brawlers) and undead (ghasts).

16. Just what is the void?

17. Is there any link between Amascut and the Spirit Beast?

18. Did Tumeken and Elidinis come to Gielinor together, and did they bring the Menaphites/Kharidians?

19. Will we ever find out just what the deal is with Kennith?

20. Seren implies that she attacked Zamorak if you show her a ZGS. How big an effect did this have on Zammy's forces during the God Wars?

21. Is the royal crossbow a Dragonkin weapon, or just the result of a sick adventurer wrapping his coral crossbow in dragon entrails?

22. Was Guthix the first False User?

23. Why are Tormented Demons covered in dragon metal?

24. In Dealing With Scabaras, Maisa indicates that our next step is entering Menaphos. Can we expect to see the city with the next quest in the desert series (whenever that may be)?

25. Without Mah to draw from, does Mahjarrat reproduction on Gielinor involve copulation, or budding, or alchemy, or what?

26. Could you please add a single chat option to Reldo or some other npc that acknowledges all the most obscure secrets of the 5th Age being common knowledge in the 6th? Maybe Movario finally got around to publishing his research? A single lampshade would resolve so many lore frustrations.

25-Mar-2015 20:37:43

Poppy Jungle

Poppy Jungle

Posts: 34 Bronze Posts by user Forum Profile RuneMetrics Profile
Rondstat said :
-


Allow me to answer a few of these that I know of, in order, to the best of my ability. I'm going off of what we know so far.

1. Jagex is currently exploring quest replayability, as seen in a few of the newer quests.

2. Something to do with anima, not 100% sure.

3. It's heavily implied that the Elder Gods are "reborn" every cycle, seeing how Mah's corruption started during the previous cycle, and how she suppressed life back then.

4. That's the name.

5. Where'd it go?

6. ?

7. ?

8. They likely lead to the Abyss.

9. The death altar is linked to Seren, particularly her Dark Lord aspect, not Zaros.

10. We can see all the rifts that are there; currently, only the soul rift doesn't do anything, and the death rift is destroyed.

11. No, it was either Zamorak or Bilrach; likely the former.

12. Dragonkin are, technically speaking, genderless. This is presumably why they can't reproduce.

13. Likely Saradomin.

14. They're abyssal creatures. Only abyssal demons are cthonians, and they're related to the abyss because they were banished there for some reason or another.

15. ?

16. Antimatter and death.

17. Probably not.

18. The Menaphites were on Gielinor before the gods, and started following the Pantheon in particular once these gods arrived.

19. He grew up to star in a bad quest.

20. ?

21. It's a dragonkin weapon; its pieces are found in the coffer, they're not taken from the QBD herself. Also, how would she have a built-in torsion spring?

22. Of the Stone, possibly; however, I don't think he's under the classification of "False User" since his intent wasn't malicious. He's a "Stonetoucher."

23. Created by the dragonkin, perhaps?

24. Far in the future.

25. They're infertile, for the most part.

26. I'm not a JMod, I don't know D:

21-May-2015 15:10:21

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