this post was mentioned in the recent postbag of the swamp with info implying rose is missing https://secure.runescape.com/m=news/postbag-from-the-swamp?oldschool=1
Kgb Spy
said
:
this post was mentioned in the recent postbag of the swamp with info implying rose is missing https://secure.runescape.com/m=news/postbag-from-the-swamp?oldschool=1
That absolutely made my day when I noticed, what an honor!
And as if I wasn't happy enough for the recognition, they go and announce a new series of lore teasers leading up to the new quest? Unbelievable. So far we have 5:
Kourend Chronicles:
A Curious Client
Lab Notes
The Plot and the Potion
A Kingdom United
The Man in the Tower
Kourend Chronicles: A Curious Client
Curious Client is a curious one. I can glean that the craggy-skinned woman is Konar. From the story, we can glean that Konar is the one who initially had the mysterious box hidden on the mainland that we dig up in X Marks The Spot and deliver to Veos. An "ancient casket", with a mysterious whispering coming out of it.
https://oldschool.runescape.wiki/w/X_Marks_the_Spot
Most concerningly, we get to hear
what
it's whispering.
Take me back. I will grant you power. I will regain my strength.
Wouldn't you like to live forever?
A stranger is looking for that box, saying they're looking for "an old friend" "His voice was cracked and dry sounding, like the inside of his throat was all dust and sand."
Working Theory:
The dry voiced stranger is undead, I will tentatively say he's Xamphur, rose's father. So he's looking for the contents of the casket....
An amulet. A TALKING amulet?
I only know of one evil amulet in Zeah, the one belonging to Rose from her father. So who's speaking through the amulet? Xeric?
Now here's one I had to re-read in a whole different context after I reached the bottom.
Yours faithfully,
X
Xeric appears to serve no one, and I recall a similar signed letter in Dinh's Forsaken Tower, so this would be Xamphur again.
Dinh working with some sort of cursed metal is interesting, but what I find most significant is that they put a special emphasis on Dinh's symbol being an
eye.
The eye on the bulwark being the most striking.
"Still, should we seek to build on Dinh’s designs for our own armoury, I recommend doing away with the - admittedly striking - eye motif. Perhaps your own symbol would be a good replacement?"
Does this tie into why Kharedst's Memoirs have a strange eye symbol on their teleport animation, distinct from the others?
And, in re-reading, I struck gold that may change everything:
In any case, this missing piece of the puzzle has given me an idea.
If we did decide to follow our contact’s proposed course of action and weaken the Doors
, all we’d need to do is remove - or weaken - this extra layer of protection.
This is what occurs in The Forsaken Tower, we get the hammer to reinforce the doors after someone weakened them.
"A girl, a witness, a stranger, a terrible crime."
A Witness:
This story seems to mainly build on the events of Queen of Thieves, https://oldschool.runescape.wiki/w/The_Queen_of_Thieves, where we assist Lady Piscarilius. Penning her in as the thief, she doesn't seem concerned that she is the girl in question. To the very end I was convinced it was Councillor Hughes, who we had arrested for demonic cult dealings. But if she's the
Witness
, who's the
Girl?
A Stranger:
On the note of the cult themselves, Lady Piscarilius would certainly recognize their voices if they were the Kourend Council. The only hint we seem to get is that one of them is balding.
https://oldschool.runescape.wiki/w/Kourend_Council
The Stranger. "That man, that
thing.
" All my chips are on Xeric, which would mean the entire Kourend Council is in his pocket. The houses may have their leaders, but they answer to the Council. And the Council, it would seem, answers to Xeric. Scared, manipulated, but going along with his plans for good old fashioned "absolute power."
A Terrible Crime:
"If you're reading this, things haven't gone to plan and YOU should be worried. The King has been killed..." -Kharedst's Memoirs
This is the toughest to interpret so far, the only glimpse we've had into the Varlamore society, and packed with terms we've never heard of.
The only hint that seems to tie it to the others is that a cloaked stranger broke into the palace. But why? Nothing was
missing
that they could tell.
It seems we have another loose end. First a potion, next a break-in with nothing missing. Perhaps these mysteries are one and the same? And the crime...
Another story, another mystery. My first thought was naturally to start digging through the wiki to see if anyone had seen reference to a "Magnus" or his journal. Just some Magnuses in Miscellania which seem unlikely, as this person writes in detail about Kourend.
Magnus is a white-haired, emaciated human prisoner in a tower full of books, guarded by lizardmen to get information from him. He writes a journal to warn the outside world, but it is confiscated by the lizardmen leader.
For this one more than any other, the picture may help. This is our only image of Magnus, or the place he's been kept.
And, at long last, the potential answer to the question I built this entire thread on:
So with one week left to the quest itself, and the mysteries piling up, let's make a theory:
A GAME THEORY!
As far as towers with books, we've got the Arceeus House tower, which we've seen no signs of allegiance with Xeric from, and seems too far from the lizardmen.
Dinh's Redoubt from The Forsaken Tower quest is suitably isolated, but doesn't have many books, it's a smithing workshop.
Where would a tower be that's affiliated with Xeric, full of books, and close enough to the lizardmen to house their secret prison?
Concerned about the events of the Arceeus portion of the questline, one citizen heads to Mount Karaluum.
Coming face to face with a ghoulish undead with two spectral arms around its body, judging by the picture. Radiating magic. Wait, that sounds familiar. "Someone we'll meet?"