Let me explain to you guys who support this why this is a bad idea:
-Curses are objectively better than prayers. Once you get curses and 75-80 prayer, there's literally no reason to use regular prayers ever again. That's bad game design.
-This would be like if there were a spellbook that came out that made one of the existing spellbooks completely obsolete. This hypothetical new spellbook would be able to do everything this other spellbook can, except better. I don't think it takes a genius to figure out that, once again, this is terrible game design. It was terrible game design when they were first introduced, and unless curses would be seriously reworked and nerfed before being implemented, it would be terrible game design if they were introduced now.
-There already is end-game prayer content: Spirit Shields, the Dragonbone Necklace, Rigour, and Augury.
I say this as someone who had access to and used curses back in the day. I didn't realize how terrible they were for the game then, but I do now.
Legends tell of a mysterious, kind man...
29-Jan-2018 02:08:53
- Last edited on
29-Jan-2018 02:11:16
by
Zerophiel