Hi,
Not sure if this has been mentioned before.
Does anyone remember the old days - when dying actually meant dying?
No easy 1 hour to collect your items. If you died you lost baby, I think it was 2mins to get your items..
The game has got easier and easier - at one time getting a 99 was hard. Yet now it barely gets a grats, - so I made a UIM.
Only to find the death mechanics are too easy. Surely an "Ultimate Ironman" shouldn't be able to die numerous times and never lose his stuff - as in death piles? How can he be "Ultimate" - if he can purposely suicide, only to then do all the wildy tasks without any fear of dying again?
Death piles imo should be removed from UIM. Death should mean death and you lose your items, just like in the old days. Suicide should not be "Ironman"... It shouldn't fit in his tough man image make up.
Poll Questions;
1, Should we remove the ability for UIM to death pile?
2, If question 1 fails, should we introduce a HC UIM mode?
02-Aug-2021 13:28:54
- Last edited on
02-Aug-2021 13:39:23
by
Exploro2