This can change leveling Forever! Monster Specific Experience bonus for everything. Playing this game for about 10 years, being both a member and non member. ( wow 10 years since i first started in middle school, WILD). Anyways ,Everyone knows the experience per hit is multiplied by 4. Now, of course, the best way to increase your level in this game is to find the monster with the most health. So now I decide to go to ,lets say ,fire giants as opposed to moss giants. Moss giants are 136 xp per kill, while fire giants are 424 xp per kill. Thats quite a difference am i right? or does that mean i still have to continue grinding for about 3 hours at a time for one level ? Now im not saying there aren't other ways of leveling such as PC or any other ways, but what if theres a way that will make it easier and a lot more fun for players. i think having specific bonus' for each monster would make leveling that much better. Monster killing has become a lost privilege . All these awesome monsters around the Runescape Realm , left all alone. Why? well lets think about it , why risk a death killing fire giants who hit right through defense, when i can get the same experience standing in the middle of moss giants and AFKing while im writing this post. Monster Specific Experience bonus will allow the player to courageously prepare themselves to face tougher monsters , and actually explore the Runescape realm. Why have all these incredible monsters around Runescape when half of them aren't touched.
" But bro, people kill these monsters for the rare drops, thats why their there."
I completely understand drops are great, but how much better would it be if you got an extra 500 xp or 1k xp everytime you didn't have that strike of luck?( of course, increasing and decreasing based on level). now you just wasted 100k on preparing yourself for a barrows run and got 60 mind runes and 115 chaos. But hey then again, i like casting Bolts and Strikes after a run.
I swear , sometimes i have some good ideas
26-Jun-2015 06:23:16