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I Lil Kitty

I Lil Kitty

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
My idea/question is this: Adding Fist of Guthix minigame? I personally loved this minigame, and the reward option was amazing. It gave inexperienced players a base of how to 1) hunt and PVP players successfully, and 2) defend and hide from players as a strategy of escape; along side the fact the minigame was one of delight for all players high and low. Whereas the reward options where also a plus, everything from good combat magic armor, to gloves for slayer and herbs. I do believe this minigame would be a great addition alongside some of the updates for grand exchange and its features, as well as adding another mini game for f2p and members. Thank you

11-Feb-2015 14:59:50

DAKingz

DAKingz

Posts: 33 Bronze Posts by user Forum Profile RuneMetrics Profile
So my idea came from the bonuses you get from using the special attack of a dragon axe or dragon pickaxe. Also I feel like people prefer to PVM more then anything because skilling is to boring and takes to long to level with how much it can cost. So I thought well maybe we can make something for each skill so you get some type of bonus. So lets begin, you will have to complete a quest I would recommend it to be Experiences because for each item you get you should have to work for it, so I was thinking something like Recipe For Disaster but instead of quests you have little mini games you must do to achieve certain items you will be able to perches at the end and the items should be untradable. Once you have completed the quest you will be able to perches these items. For smithing I would suggest a Golden hammer because it would be ineffective to give a 3 stat boost perhaps when smithing armor or weapons you could give a 15%-20% bonus to what ever you are making for example if you smith something that gives 60exp you will receive an extra 9-12exp witch can always be adjusted. Now for fishing I had a bit of trouble with but I came up with an idea that sounds good now because there is many different things to fish you could get a Ring Of Fishing from the quest and it would act just like the dragon pick or axe you would equipped the ring click activate and your special bar will be depleted and you will gain a temporary 3 stat boost in fishing. OR I was thinking it could act like the magic scepters you use for farming but it would give a 5-10% increase speed for catching fish. For cooking I feel the cooking gauntlets are already good enough but can also make something for that to if voted for. Fire making possibly Fire Gloves might be to basic but its what I could come up with they will act like the Golden Hammer giving little bit extra exp. For Rune-crafting I couldn't think of an item to wear that is different so I defaulted back to the ring idea it could be called Rin

12-Feb-2015 19:28:45

DAKingz

DAKingz

Posts: 33 Bronze Posts by user Forum Profile RuneMetrics Profile
g Of Runecrafting or anything interesting. I thought it could make more runes when equipped depending on your level for example, you have 44 runecrafting while making natures you would only make 1 nature per pure essence now if you have 80 runecrafting you could make 1.3-1.5 nats per essence or something in that area. now that could throw off the balance of nats and make them drop in price to much so my other idea was give bonus exp like the Golden Hammer. These were just some basic ideas to get people away from PVM and start skilling and doing different aspects of the game. this is also useful for people who wish to max out there accounts its extremely easy to level up combat stats you just have to go to NMZ with guthans and leave your computer. Skilling though takes long hours to get good levels and basicly no afk methods so I feel skilling needs a little buff. You can also do this for every skill I just couldn't come up with that many items.

12-Feb-2015 19:31:57

Darkclown212
Apr Member 2022

Darkclown212

Posts: 91 Iron Posts by user Forum Profile RuneMetrics Profile
can the the dragon platebody and/or dragonkite shield be plz polled?I understand that you might not be able to give us while gunthix sleeps exactly buy as close as possible or a very similar quest with similar quest story,large slayer monster etc.also i know this bring ups claws but i think its about time to talk about claws and how they might be tweaked or not to get in game.we voted yes to none tweaked ags and voted yes to putting slash on aggrieve for them so why is claws op?also i think the dplate should have its old stats but +2/3str and kite should have +4/5 str both put them in the middle of torso-bandos tok-dfs witch is a good thing.

13-Feb-2015 10:53:15

xxDark Horse

xxDark Horse

Posts: 3,540 Adamant Posts by user Forum Profile RuneMetrics Profile
Can the granite platelegs get a +10 boost to each melee defensive stats? Currently the rune platelegs are superior in every way by a good margin except for range bonus. Adding a +10 bonus would make granite platelegs slighty stronger then their rune counterpart.

13-Feb-2015 16:38:03 - Last edited on 13-Feb-2015 16:38:51 by xxDark Horse

Armasus

Armasus

Posts: 39 Bronze Posts by user Forum Profile RuneMetrics Profile
So, I have spent a lot of my time on many different accounts in the wild, mostly hybridding. What I have found is a massive lack of magic potential once you** reached 94 magic with Ice barrage without the implementation of Dungeoneering items or summoning, leaving Ice Barrages max hit to an underwhelming 30/32.
What I recommend, is putting into the game a staff that has a special attack that will mark the target hit with the players next spell, creating a damage amplification effect on that target for a set duration (5%/10% Damage increase)(1 Minute in 1v1 zone)(30 seconds in multi.) OR A Staff with a special attack that marks the next target hit by the players spell creating a somewhat of a soulsplit type effect giving hp absorption to a percentage of the damage dealt for a set duration (1 MIN 1v1 zone)(30 Seconds multi.)
Either of these effects would make using magic slightly more rewarding to use and at the cost of your special attack bar, make players far less reliant on power weapons such as ags.
I would like to see an items such as this have a fairly high crafting level to create, giving use to crafting since as of now there really arent many high level implements to the skill. Poissbly create the staff out of a pre existing staff at 94 crafting?
Just a suggestion, would like feedback.

13-Feb-2015 17:41:23

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