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this boy

this boy

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
What about changing the god books, i am an ironman and took the damaged zamy book for the prayer bonuses but i collected nearly all of the arma pages.. now i first have to collect all zamy one to get the zamy book, then i can get the arma one , but this could take ages, could we pls have the abbility to own several damaged books?

07-Feb-2015 12:34:14

Tosi Vahva
Oct Member 2023

Tosi Vahva

Posts: 61 Iron Posts by user Forum Profile RuneMetrics Profile
Could npc magic shop prices be raised? Currently especially runes are way too cheap (about 5 each). There is no reason to buy craft runes or buy them from another player. Also these low prices make training magic far to cheap, as it has previously been a prestige skill.

07-Feb-2015 18:07:49 - Last edited on 07-Feb-2015 18:08:59 by Tosi Vahva

Ott William

Ott William

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
I would really like to see the Experience Counter from Eoc "Rs3" become effective in Oldschool. I hope there is a poll on this because I like to see how much experience I've been gathering from training my skills or how much I've gained from completing quests and seeing my counter advance due to experience rewards. Jagex, please release a poll for this my vote would be yes entirely. Cheers ~ :P

08-Feb-2015 00:05:31

Vive

Vive

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
Suggestions

1: I think the farmers who look after trees, crops, herbs, etc...should have an option "check time". This right-click option will simply tell you how long remains until your trees, crops, herbs, etc...are ready to be harvested.

2: I think with the release of new cyclops, perhaps change the existing loot table for both (new and old) monsters to perhaps drop tokens occasionally? It'd be nice farming some defenders to see 50 tokens on the floor and think "ahh, 5 more minutes of disappointment!"

Thanks! ;)

08-Feb-2015 01:28:38

X-Kid

X-Kid

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
F2P anti-bot

Add agressive monsters (lvl 20+) such as Dark Wizards on commom botting sites (Karamja lobsters; yew trees; ore mines in general; more and stronger Dark Wizards near the fishing spot/willow trees in Draynor; etc).

Make it possible for a legit player escape them, but bots will probably have a hard time...

08-Feb-2015 02:14:53

Evan Irony

Evan Irony

Posts: 275 Silver Posts by user Forum Profile RuneMetrics Profile
Castle Wars is a fun minigame - if you have a maxed out combat account. You can do decent with high-average stats, but what I want is for everyone to have fun playing CW,
so that's why I invented the support role; the Banner Carrier.

Banners are items loosely related to the Banner Carrier from RS3, just with a longer pole, and a human holding it and not an imp. The symbol on the banner will be either a Saradomin or Zamorakian symbol, respectively for each team. It is held in both hands.

While holding a banner, your allies receive a morale boost, increasing damage output on enemy flag bearers, as well as raise the defense of everyone around. This bonus will be instantly removed if you were to remove the Banner. Also, bandages can be used on
allies with increased healing effects. The effects would take place only 10 seconds after equipping the banner.

Banner Carriers can also occasionally root a flag bearer if they hit them with the banner.

Needless to say, a Banner Carrier cannot pick up the flag without first removing the banner as a held item, which takes away the bonuses.
**********************
This is a good idea because it lets low levels actually be useful in a Castle Wars game, as they can run with the bigger pack of higher levels and protect them. Of course combat level will still have a very big impact on who wins the game, as well as strategy, but this just helps lower leveled players be a little more useful.

Of course, if there are several banner carriers, there would have to be some diminishing effects so that the bonus effects are not unlimited.

Maybe calculate the bonuses like this:

1 banner carrier - 50% bonus damage and 30% bonus defense.

2 banner carriers - 65% bonus damage and 45% bonus defense.

3 banner carriers - 75% bonus damage and 55% bonus defense

4 banner carriers - 85% bonus damage and 65% bonus defense.

5 banner carriers - 95% bonus damage and 70% bonus defense.

Max cap reached.

09-Feb-2015 18:35:34

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