Here is an idea I have been thinking about.
With all of the recent pet updates such as a pet kbd or chaos elemental and whatnot, I think it would be worth adding a pet that can store items.
To stay away from adding the summoning skill, a pet that is received as a drop from killing certain monsters (mid-high level but not bosses) at a semi rare chance of receiving the pet. The pet would hold 10-12 items and could be used for anything from fishing to rune crafting to pking. With this being said, if you are killed by anything while your pet is out, your pet runs away and you lose it. This will add a big risk factor when using your pet during pvp or anywhere in the wilderness. Also, this would help those who are just do basic things like skilling, slayer, bossing or anything else.
The difference is that only people who are combat experienced and have put in the time and effort to receive the pet will be able to use it and at any time you could lose your pet from dying. I figure an appropriate drop ratio would be about 2,000-3,000 kills (maybe even 5,000).
To avoid abuse of this if needed, there could also be a cool down added to the pet that is designed so that you are not constantly using it, this would be something similar to your pet having to rest. For example, you can use the pet for x amount of hours before it needs to rest/recharge. 3-4 hours and 1 hour, respectively.
This would be a great addition as it would speed up the process of many skills by just enough that it is helpful but no overwhelmingly so.
It would be great if we could get a poll about this of some sort and maybe get player feedback to see where others stand.
Feedback and ideas for improvement are appreciated!
N Side Killa
05-Aug-2014 11:43:08