Forums

Submit poll ideas here! Thread is sticky

Quick find code: 322-323-299-64982848

Babocrim

Babocrim

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
I would love to have untradables ingame achievable for certain skill levels, for example: 80 smithing and 80magic and alot of valuable supplies can make an untradable special magic wand for pvm or pvp.
Alot of cash will be removed from the game this way,
also alot of skills will be worth training.

13-Apr-2014 16:06:58

Belvedere

Belvedere

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
A substitute to the Grand Exchange 2 ideas.

An in-game forum-style exchange. Basically go to one NPC, I was thinking the wise old man in draynar, and you can post things you want to sell/buy for whatever price. The NPC would then have your item until it sold or you withdraw your offer. If you are buying an item that no one is selling, the buy offer will not stay in. Instead, the item will be put on a "watch list" so the NPC can send you a notification, like just appear in your chat box, stating that someone has posted the item you wanted for x price and to hurry before someone else buys it. You should be able to have a max of 3 items on this "watch list". Searching for an item would be just like the grand exchange where every item in the game is listed to browse through.

An in-game Market Place. In every world and in every city there is a market place, such as varrock where the newspaper and the bear furs are sold or ardougne where all of the stalls are, there will be a NPC that teleports you to the grand market. People can buy stalls within the marketplace to sell goods and drops at whatever price they wish. Buy offers my also be placed within the stalls. The stalls should be in different areas based on category such as herblore, runes, equipment etc. You may own one stall in each category. The amount of goods you may sell should per stall should be based on the cost of the stall. There would be a number of stalls to buy and should be bought in order with the price increasing every time as well as the number of items you may sell. There would be 2 tabs for buying and selling both with equal amount of available slots for goods.

I suggest this because I'm tired of buying items off of bots that sometimes don't even trade with you. If the items are put up for sale with no guide price I don't see a problem. Also, I feel like more people use other sites for trading. If there was an all around trade system in the game there would be no need to go to another site.

13-Apr-2014 21:27:43

S i a

S i a

Posts: 19 Bronze Posts by user Forum Profile RuneMetrics Profile
I had a suggestion that there be a vial belt added.

i.e after obtaining usage permissions(whether it be from a quest or a minigame or skill requirement), the player is allowed to fill up to 10, maybe 20 doses of potions in their vial belt(possibly spread out amongst 2-3 vials, but may only be able to store 1 or 2 kinds/forms of potion at a time within their belt (EXCLUDING BREWS/ANYTHING THAT HEALS HEALTH) <-- to prevent it from making the fight caves easier

This would be a very good thing to implement in my opinion, as it'd help people store super sets/other pots for training/pking without having to take up inventory slots which could be holding food, thus making their training/pking trips last longer.

Maybe even possibly make the belt upgradeable; in example:

One must have 75 herblore to add vials to their backpack or belt.

At 85 herblore, the player will be able to attach a 2nd vial to their backpack, belt or whatever holds the vials.

At 95 herblore, the player will be capable of attaching yet a third vial to their belt/backpack.


For this to be convenient, I'd suggest using the worn equipment tab and adding a backpack or belt button/icon in the upper left or upper right corner of the interface, as this would be convenient as-well as there is much free space in those areas and this would fall into the category of worn equipment.

If this idea is taken into consideration, I'd be more than happy to possibly toss some other neat suggestions out there.

Some instances in which a "vial belt" or "vial attachment" would be useful:

Storing antifire potions to allow more inventory space for kbd trips

Storing super sets for training for extended periods of time without having to bank for more potions.

Storing prayer potions for lengthy slayer tasks that require prayer.

Storing ranging potions or prayer potions for chinning on Ape Atoll.

Storing energy potions for quests that require excessive running across RuneScape.

14-Apr-2014 18:53:25

BeanAndElfo

BeanAndElfo

Posts: 23 Bronze Posts by user Forum Profile RuneMetrics Profile
A quicker rematch with Jad. I know part of the challange is surviving the waves, but for those who have completed it shouldn't have to spend 2 or 3 hours getting back to the fight everytime we lose a cape.

Some ideas I have is paying a huge fee 3-5m for a rematch. (Must have completed once)
Maybe those who can complete two or three caves without failing back to back can get auto access to rematches.

This would make pvp alot better as people would use the cape alot riskier and in more places.

14-Apr-2014 21:38:41

BeanAndElfo

BeanAndElfo

Posts: 23 Bronze Posts by user Forum Profile RuneMetrics Profile
You guys are looking to improve mini games. So here is an idea for Castle Wars.


An option to stake at Castle Wars. Each player pays an entry fee to get into the waiting lobby. Each player of the winning team will win double their money.
Could be various staking amout in a few worlds (high stakes, medium stakes, micro stakes) 10k,100k,500k, and 1000k?

Whats the point of this?
Action!!!! Players now have a motive to play the objective and have a fun and thrilling experience doing it as well.

I think this is a great idea and should be concidered.

15-Apr-2014 04:48:20

Zowahhh

Zowahhh

Posts: 716 Steel Posts by user Forum Profile RuneMetrics Profile
it seems as though the community will never agree on ge, too split, so, as a solution why don't you implement your own version of the ***** price guide, this would enable you to bring back LOOT SHARE which would be great im sure the majority of the community would agree. as you could use the prices on the runescape exchange as the loot share values, also if you wanted to improve it and stop prices being manipulated you could force players to put that actually put that item for sale at said price and unable to remove it, similarly anyone buying would be forced to put the coins up for the item. however not make it automated like the GE, instead you would have to confirm the trade? just thinking out loud for a solution.

15-Apr-2014 20:24:35

Zowahhh

Zowahhh

Posts: 716 Steel Posts by user Forum Profile RuneMetrics Profile
Poppymikey10 said :
In short, I would like Jagex to implement Jagex Account Guardian in Old School Runescape.

For more details here it the code to my thread about this topic:
322-323-611-65346202

would be brilliant, account guardian one of the best things ever done

15-Apr-2014 20:27:32

Zowahhh

Zowahhh

Posts: 716 Steel Posts by user Forum Profile RuneMetrics Profile
BeanAndElfo said :
You guys are looking to improve mini games. So here is an idea for Castle Wars.


An option to stake at Castle Wars. Each player pays an entry fee to get into the waiting lobby. Each player of the winning team will win double their money.
Could be various staking amout in a few worlds (high stakes, medium stakes, micro stakes) 10k,100k,500k, and 1000k?

Whats the point of this?
Action!!!! Players now have a motive to play the objective and have a fun and thrilling experience doing it as well.

I think this is a great idea and should be concidered.

problem with this is as an individual you cant make a big enough impact on the result, you would end up with pro teams going around, also people would constantly be leaving before the game starts if their team looks bad.
i think a better solution would be to have a better reward table (maybe combat xp, maybe items similar to nmz)
a lot of people like castle wars but dont do it as its xp waste/gp waste

15-Apr-2014 20:30:31

Quick find code: 322-323-299-64982848 Back to Top