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GR33NM4N

GR33NM4N

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
Hi,

I've been playing OS for a while now (since about 6months after release on and off), now that I've achieved all of my main goals I pretty much only play to do slayer. I've always enjoyed slayer more than any other activity but with more and more slayer monsters being added (inc boss's) I'm finding myself playing a lot less. The main reason for me to log out of game is because I get a task I HATE. Such as Jungle Horrors/Cave Kraken etc.. I know that more 'Block Task' slots have been added but these have a QP requirement or achievement diary requirement.

This is the side of Runescape I dislike the most and always have since playing back in 2005. I guess I just enjoy grinding combat skills and killing stuff for either xp or rare drops, not running across the map to talk to some guy, then going back to collect some item for example or questing.

Please could more 'Block Task' slots be added with no requirements? I feel this is only fair considering as said above there are now more assignable monsters.

Also with mentioning Cave Kraken - could you consider adding some more items of value to its drop table. I find Kraken tasks just drain my cash stack due to the amount of trident charges being used...

Thanks!

31-Aug-2015 12:32:55

Eggbrow

Eggbrow

Posts: 59 Iron Posts by user Forum Profile RuneMetrics Profile
settings to choose the attack style selected when swapping between two very different weapons.
e.g. you are using a whip on flick and equip a crossbow and you've set it to automatically select the rapid attack style.
This would be useful in many situations both for pures and other accounts that do not wish to gain certain experience types or want to have that attack style selected automatically without having to click on it every time.

31-Aug-2015 21:38:12

Eggbrow

Eggbrow

Posts: 59 Iron Posts by user Forum Profile RuneMetrics Profile
update to monster examine showing all the details as are shown in the players stats interface (or as close to this as is possible) It would be really cool to see a more in depth idea of what a monster is made up of to enhance the methods for tackling them.

31-Aug-2015 21:43:35

Eggbrow

Eggbrow

Posts: 59 Iron Posts by user Forum Profile RuneMetrics Profile
setting to extend the agro time for monsters in a certain area. extension should not be too long as this would provide ultimate afking methods while in combat. But perhaps up to 50% longer than it is currently to aid slaying of monsters without having to leave the area and return as frequently in order to gain agro again.

31-Aug-2015 21:50:46

Chessdragon
Jan Member 2023

Chessdragon

Posts: 1,214 Mithril Posts by user Forum Profile RuneMetrics Profile
Expanding rune pouch

When runecrafting past lvl 75 with all 4 pouches you have a total of 54 rune essence to craft with. However, instead of gaining xp in two transactions, you have to empty your 4th pouch after the second transaction which makes it so you're standing at the altar for a longer period of time.

I would like to suggest one expanding rune pouch instead of four separate pouches. For example, it would initially be named small pouch and hold 3 essence, then when you reach the appropriate level that pouch grows in size and holds 9 essence instead of having a 3 and 6 pouch. Eventually it would grow into the giant pouch and cap at holding 27 essence (instead of 30, but mathematically you get the same amount of ess per trip which is 54). However, you only have to empty one pouch giving you the same amount of essence as all 4. This speeds up runecrafting and makes it slightly less click intensive, but I don't think it would impact the overall xp/hr very significantly. The skill would remain grindy and difficult to train like it always has, but it would just add a little more quality of life.

01-Sep-2015 22:14:57

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