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Mr Werewolf
Jan Member 2020

Mr Werewolf

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
https://oldschool.runescape.wiki/w/Aerial_fishing

Give a chance to get Molch pearls when cutting up the fish to fish chunks to improve the amount of pearls per hour. Getting pearls is really slow at the moment.

With an efficient strategy, a player can reach upwards of 1600-1800 fish per hour, and an average pearl yield of 16-24 per hour. This is according to the osrs wiki.

If I calculated correctly, it would takes around 74 to 111 hours of playtime to unlock all the items in the shop. If compared to other skilling armors isn't this way to high?

24-Jan-2021 21:18:59 - Last edited on 24-Jan-2021 21:29:46 by Mr Werewolf

I Buy Bulks

I Buy Bulks

Posts: 18 Bronze Posts by user Forum Profile RuneMetrics Profile
Has there been any discussion about an off-hand item that gives ranged strength bonus? Like a dragon defender but for ranged? I think this could be a nice addition to the game, especially in light of the potential blowpipe nerf. It would increase damage output from crossbows at the expense of defense bonuses from shields. Just a thought!

25-Jan-2021 18:47:12

Smiddle

Smiddle

Posts: 21 Bronze Posts by user Forum Profile RuneMetrics Profile
Make it so when you put super/ultra compost on your farming patches you get the same animation and coloring effect as watering in the Tithe farm, maybe change the color to green or purple instead of white. This effect only needs to last 3-6 seconds, enough so I stop constantly doubting myself every time I plant something.

26-Jan-2021 15:07:13

Mwan
Jan Member 2020

Mwan

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Good morning team!

I am an ironman, and I love doing farming. I am well above level 99 in terms of experience and have been quite unlucky with obtaining the bucket from Hespori.
I need to collect my ultracompost every so often and the process of filling the buckets and depositing produce to rot feel so incredibly slow...

Is there any chance that if you use for example Snape Grass on the empty compost bin it could be changed so that it takes every piece of grass in one tick?
Also, can getting (ultra)compost from the bin into buckets made be made (significantly faster) it takes multiple ticks to collect one bucket from this bin. I'd love JMods feedback on this request!

Kind regards, Mwan

28-Jan-2021 10:16:47

Dex Faith
Dec Member 2023

Dex Faith

Posts: 59 Iron Posts by user Forum Profile RuneMetrics Profile
It would be nice if players could "disturb" the alchemical hydra for respawn, similar to the nightmare. The short respawn timer is nice as it is for completing slayer tasks quickly and making money, but I have to teleport out everytime I need to chat with friends, get up from my seat, etc.

28-Jan-2021 15:28:22

I Am Wake

I Am Wake

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Please add more item diversity... The Rune Crossbow could definitely use a 5-10% nerf, being barely distinguishable from a Dragon Crossbow's range strength.

Additionally, it'd be nice to have some items with level 85-99 requirements to wield. Perhaps also offer items where the wielding requirements aren't just even numbers such as (10, 20, 30, 40, 50, etc.). Maybe we could see some more items that require level 67 or 82 for example... Would love to see some more variety.

Also, we need some new mage armor between level 55 and 70 (not much variety between those levels).

One thing to mention: Green D'hide with the nerf will make ranging obsolete in F2P since you're also adding an additional negative range bonus to rune full helms. Perhaps crossbows up to adamant, along with adamant bolts might finally be introduced to F2P? Or perhaps Make granite armor and weapons (without special attacks) F2P as well?

If there are a large number of F2P only players nowadays, perhaps a free weekend (maybe quarterly) or 24-hour membership would entice them to get membership?

As mentioned on the livestream today by Mods Sween and Kieren, Bandos has been the best melee armor for way too long, with a 65 defense requirement. We need new armor with a 75 or 80 defense requirement.

Lastly, I'd like to propose the idea of clan capes for wildy pking (team capes are essentially the same thing, but we're limited to 50 teams and hence, not clan-specific teams). When a member wearing your clan cape registers a kill in the wilderness of someone not in your clan, the cape will add to the clans KC in the wilderness. The way I envision it is: clan cape defensive stats will increase when the clan registers a certain number of kills.

Example:
250 kills = +1 defense
500 kills = +2 defense
1k kills = +3 defense
2.5k kills = +4 defense
5k kills = +5 defense
10k kills = +5 defense +1 prayer

28-Jan-2021 18:24:19 - Last edited on 28-Jan-2021 18:47:10 by I Am Wake

Guest Star
Jan Member 2023

Guest Star

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
Mahogany Homes

Some QOL ideas:

- Alternative Falador Teleport could be an unlockable maybe 750-1000 points. It would unlock a toggleable Falador Teleport closer to the east bank. Perhaps the fountain or the party room or just the east bank even. It would add some extra incentive to the content and helps those that intend on doing it long term. All of those contracts are in that eastern corner and not running from the Fally tele would be a nice QOL perk.

- Amy's Saw is fairly useless (outside of collection log) but cost more than the Plank Sack. P.S is crucial especially if you're actively doing MH. I propose either lowering the cost of Amy's Saw or raising the cost of the Plank Sack to be more in line with their cost to usefulness ratio.

- More towns for expert contracts

28-Jan-2021 23:10:16

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