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MrExhale
Jun Member 2018

MrExhale

Posts: 1,451 Mithril Posts by user Forum Profile RuneMetrics Profile
New Slayer Rewards Shop Item: Dustpan (Item Icon would be a dustpan and handbrush)

400 Slayer Points

When killing a vyrepyre on task it will automatically collect and store up to 28 vampyre dust. Can only be emptied at a bank. (to prevent use for Hallowed Sepulchre)

Requires: Actual Vampyre Slayer Reward Unlocked

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I think this would provide a minor convenience to higher level slayers due to the requirement of previously unlocking Actual Vampyre Slayer that has the dual benefit of increasing the supply of vampyre ashes in the game for players doing Hallowed Sepulchre and for Ironmen taking on both pieces of content.

29-Jul-2020 16:30:39

Liero

Liero

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Small QoL suggestion, from certain farming level, players would be allowed to plant seeds without a seed dibber (at least that's how I do it in real life heh, just with a finger), so seed dibber wouldn't be needed anymore. Perhaps as a barbarian training?

30-Jul-2020 18:58:57

Spice Device

Spice Device

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello,

I recently tried doing some solo corp for fun. Ended up being crashed multiple times after spending a shitton of time speccing its stats down. So i looked into using a private instance , but found out that it gets deleted when i teleport out to get new specs... I shouldnt have to make a new account, bond, level it up etc just to hold the instance and have fun with some casual corp...

Would be greatly appriciated if you could try to make the corp instance last until logging out or hopping worlds. Its so toxic and makes corp unplayable when getting crashed so much. All it does is reward toxisity in the game.

Thanks :) )

01-Aug-2020 14:50:08

Stevema Jobs

Stevema Jobs

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Small QOL suggestion I hope but would it be possible for us to "use" our noted crops on a tool leprechaun and he'll note the un-noted ones in our inventory? It would make it much easier than right-clicking to use on many crops such as strawberries or cabbages, crops that have a "left-click eat" option by default. It would also work for individuals that prefer to note their herbs grimy instead of cleaning them first.

01-Aug-2020 20:50:33

FillurDivits
Jun Member 2020

FillurDivits

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I believe there should be a fossil collector NPC located within the Fossil Island Tar Swamp. Whether for all players or after completing the museum basement, it would allow players to free up inventory after a complete run of the Sulliucep trees.
Additionally, the extra fossils I know can currently be used for prayer exp, what if there was another option of reanimating them. These monsters could offer hunter/slayer experience and provide further uses for fossils. For me personally they just build up in bank, and there is no need for the alternative prayer method.

Anyway, keep it up Y'all
- Your friends in GA, USA

P.s. It could cost numulite to activate reanimation machine.

03-Aug-2020 00:38:38 - Last edited on 03-Aug-2020 00:46:35 by FillurDivits

lil gay girl

lil gay girl

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
Small Quality of Life Update For The Grand Exchange


Varrock is the Heart of Glenenoir, although the town is not as rich as Kourend, it is the heart of the playerbase and exchanges of people. I believe that since the Grand Exchange is located inside of Varrock this should allow the Lore to blend in very smoothly with this update.

Some suggestions so far are:
-Darker Cobblestones
-Stained Glass
-High Quality, Shading and Shadowing

My vision is that the Grand Exchange should be made to be more eye catching and appealing, Kingdom of Kourend is great and has newer Graphics. Allowing Varrock's Grand Exchange graphical updates and changes would not only be beneficial to the lore and the game's aesthetics, but also more enticing to the community and playerbase. I understand the coding may need to be worked on and it might seem too much work for something so small but I think all of the Oldschool Runescape players deserve this and would be very pleased.

If a poll for this was to be issued I believe the yes vote would be at least 90%.

Also, diving into the color scheme and layout.

In Runescape 3, The Grand Exchange is very magnificent, but somewhat dull and lackluster, I believe adding Darker shades will make it easier on the eyes for those players who spend time here as well as boosting the economic value of Varrock as a whole, It makes sense for the Grand Exchange to be updated Graphically because The Grand Exchange is the building that brings in the most revenue for the small city of Varrock, yet Fallador easily overshadows this with the White's Knight Castle. A building producing so much trade should not have a small city that seems so poor, many broken buildings, beggars, and outdated appearances.

By graphically updating Varrock I believe customer satisfaction of bonds, and playtime will greatly increase by at least 5-10%. Grand Exchange is where most maxed accounts and groups socialize and a nice Quality of Life update, will bring a lot of happy.
If you need help, approach a specialized therapist in your area.

04-Aug-2020 08:50:48

radhadman

radhadman

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Hey guys. First off I wanna say thanks to OSRS for keeping the game alive for us who enjoy the game oh so much! I have had a couple ideas which I think would be super dope for the game:

1. Add 3 other Tomes in addition to Tome of Fire -> each with a unique passive:

With the addition Tome of Fire, the other spells (Air, Water and Earth) have become pretty useless and underpowered in comparison. Adding Tomes for each of the other elements would be super sick in my opinion. For example, Tome of Air could have a 10% damage increase and faster spell cast time as its passive effect.

2. A loadout option for gear:

For pking, the worst part is having to gear up again after you die. Why not create an option for pkers to quickly gear up using a pre-selected gear loadout, which would automatically withdraw those items from your bank into your inventory? My friends and I thought this would be a great idea.

3. More options for Amulets and other jewelry:

The options for Amulets and other jewelry (like bracelets and rings) are pretty limited in comparison to the amount of item options there are for other gear slots. We have Amulet of Strength, Power, Defence, Magic, Glory, Fury and Torture for the main amulets that give combat bonuses (in addition to some others). I know releasing items is probably more complicated than I think it is (with the process of incorporating it into aspects of quests and NPC drops), but I think a wider variety of jewelry with combat stat buffs would be awesome. I find myself basically only using Amulet of Glory most of the time for its great value with respect to the stats you get for its low price.


Tell me what you guys (Mods and all other players) think!

04-Aug-2020 22:28:36

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