Suggestion to help bring players into the wilderness
I don't use Krystillia as a slayer master as I don't want the risk considering the reward isn't all that great.
How about setting an unlockable option for Duradel and Neive/Steve to "Help Krystillia" and receive a wilderness task? This can be toggled on or off, therefore entirely the players choice if they want it or not. This would cost 100 points, the same as most slayer unlocks.
This will need to have some benefit to the player to make them want to take the risk though. Perhaps an increase of 10% slayer xp per kill, or a 5k xp drop on completion of the task? Something that is tempting for efficiency, but not over-powered. Something that makes the players take the risk and be rewarded.
Feeding the wilderness with bait..
14-Jun-2020 10:19:44