I think Dwarf Cannon should get a small update, including but not limited to:
1) Attack sight - Nieve's stronghold is a prime example of why this needs to happen. Monsters can be standing directly beside the cannon, and still not be seen.
2) Invisible monster glitch? If the monster you're fighting is a "1 square monster" (the ones that only take up one space on the floor), if you lure them to one of the corners of the cannon they disappear completely and you can't right click them or see them. You have to either move or let auto-retaliate finish them off.
____ possible updates?
3) Like in RS3, make a minigame to upgrade cannon to hold more than 30 cannonballs.
4) Also like RS3 (not sure how people will respond), visual update to make it look cooler compared to how many cannonballs you can store in it? (Maybe make it toggle-able for those that will have a problem with the new looks).
25-Jun-2015 22:17:45