Forums

Small Suggestions Thread Thread is sticky

Quick find code: 322-323-184-65614746

SirDeimos

SirDeimos

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
Here's a small change that I think could add some interesting new strategies to combat: Allow adding poisons to defenders. Instead of poisoning on attack like usual, these would sometimes inflict poison when an enemy hits you.

Instead of swapping to daggers, players could have a smaller but passive chance to increase dps while still using a popular item, and it could even be a good reward for a quest.

10-Apr-2019 07:59:16

NinjaJelly

NinjaJelly

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Wintertodt Suggestion

I have noticed while adding the logs to the bonfire I do not add a log and therefore gain experience until my avatar has performed the second animation. This has become increasingly frustrating.

I am not sure if this is intentional so players pay more attention or whether it is a mild bug, however I thought it best to address the matter just incase.

Thank you for reading :)

10-Apr-2019 10:26:36

seth2gun

seth2gun

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello moderators and fellow runescape players. I would like to suggest buffing the drake drop table. After attaining 84 slayer I can finally kill drakes this exciting seeings how I've never had a slayer level so high in oldschoool I expected the monsters to drop better and better loot. This isn't the case for drakes though. I know jagex has buffed nechryaels in the past to make the monster a more advantageous and profitable slayer task.

Drakes have a combat level 192 and have decent defensive stats they take around one and a half minutes to three minutes to defeat. Skeletal wyverns have a combat level of 140 and take an average one minute and thirty seconds to kill if not frozen. Skeletal wyverns only require 72 slayer and have a far better drop table shorter kill time. Even the fellow monster in konars dungeon the wyrms have a much better drop table at only a combat level of 99. In light of these differences between the three monsters I'm very demotivated to perform a drake task.

I would suggest increasing the commonality of noted herbs, adding crafting materials, and the monster to drop a greater variety of armours and weapons for potentially using the high alchemy spell.

Thank you for all the hard work by the Jagex team with all these amazing updates and content.
sincerely Seth2gun
Seth2Gun

12-Apr-2019 10:05:24

TT Mavic

TT Mavic

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
Shift Click items to "deposit all" in bank.

Shift Drop is a thing. It would be nice if when in the bank window, you could shift click noted items to deposit them all in the bank.

*Down to the teams discretion" It would be nice for this to work on un-noted items also, like all of the same ores, potions (doses) and dragon hides for instance.

It doesn't sound unreasonable but it would be nice!

12-Apr-2019 20:16:46

far go mars

far go mars

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I currently can only play mobile right now and one of the problems I have is with the position of certain tabs. I suggest having an option to rearrange tabs in the mobile interface to allow for more customization and ease of access. (ex: move spell book, combat style, and prayer tabs to the right hand side in exchange for settings, logout/switch worlds and stats to the left.) It would make it a lot easier for certain scenarios where I have to switch attack styles, eat food / potions / e t c, and switch prayer having those tabs all on one side. Thank you.

13-Apr-2019 17:34:47

Fatchiksonly

Fatchiksonly

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Small suggestion to make the 99 magic cape be able to be combined with a imbued god cape. Currently, when used on each other, the message given is, "That doesn't seem to do what you want it to." I am not requesting an aesthetic change, just a functionality one.

I was disappointed when I found out that the cape's current boost does not give a trident max hit. I have no reason to wear my untrimmed cape except for fashionscape. I would like to flex harder at Barrows. This is why I am proposing this.

14-Apr-2019 05:48:36

Murkdum

Murkdum

Posts: 116 Iron Posts by user Forum Profile RuneMetrics Profile
The game needs a wardrobe changer, to let players change their appearance to any existing set of gear that is present in game (no stupid cosmetics, only existing item appearances. ).

This should be granted by an NPC (like the cloth changer or the barber in falador), but grant something similar to what the Wardrobe does in RS3 (minus hair, beard and clothes).

In a simpler sense, a way yo wield dragon set while not on combat and out of the wildy, but looking like you got that gorgeous black (g) set equipped. Pretty much just like transmogs work in WOW and Diablo3.

14-Apr-2019 20:17:59

Allegro S4

Allegro S4

Posts: 53 Iron Posts by user Forum Profile RuneMetrics Profile
I thought of this as I was passing by it today - there should be a moderately leveled agility shortcut to escape the unicorn enclosure at the Ardougne zoo. The Fairy Ring network is great, but it feels like there are too many "joke" destinations. I understand the proximity to a bank makes it questionable, but having the shortcut level be very high or making the shortcut one-way would still make the fairy ring more than just an achievement.

15-Apr-2019 14:31:28

Quick find code: 322-323-184-65614746 Back to Top