I am not a RS3 player myself, but I have nothing but the utmost admiration for the render distance. I was wondering if there is a reason not to increase render distance for OSRS? If it causes lag that is a good enough reason not to do it right there, but it's just a consideration.
Can you please make it clear that "any rune heraldic helm/shield" doesn't actually include the "Rune heraldic helm/shield" from the POH stand. It can be very confusing that following all of a clue's steps doesn't do anything, especially for ironmen and in dangerous areas like Jiggig. If I knew I wasn't going to be able to do this step I would've dropped the clue instead of spending half an hour collecting pointless items and troubleshooting why it didn't work.
I recently unlocked the Dragon hasta from the brimstone chest and so far I like using it. The only issue is that the hasta itself has some very odd stats for a dragon weapon. To start it has the worst defensive stats of any hasta in game (all negative in crush stab slash and ranged). Rather high on the negative end I should add making the defensive stats even worse than the rune or bronze hasta. Zamorakian hasta has all positive defensive stats in those attack styles which makes sense since it is a higher tier weapon but dragon should not be negative and have the worst defensive stats of any other spear type weapon. I personally think it should either be slightly positive or zero on all hasta weapons.
The second problem with the dragon hasta is the attack bonuses. Generally hastas are used for dragon type monsters because of their high stab bonus but the dragon hasta has less stab bonus than most of the dragon weapons, even the granite longsword surpasses its stab bonus. I understand it shouldn't be a power creep weapon but the fact that almost every dragon weapon has better offensive stats and significantly better defensive stats than the dragon hasta seems a bit out of place. I believe it should be rather comparable to other dragon weapons and have a distinct advantage over stab type dragon weapons considering that it does classify as a spear. The special attack however I think is rather unique and enjoyable to use so it should stay as is.
TL;DR
If new weapons are to be added in lower tier classes they should have comparable stats to those weapons and not pre-edit nerfed to the point of near uselessness as it's outclassed by every other weapon in that category. It would be nice to have new content that adds a viable alternative weapon in that category that has it's own unique special attack and bonuses rather than being outclassed on release. If you would consider reworking or slightly buffing it's stats I believe it would add more incentive to use it.
Thanks
fix the camera issues. at the fruit tree in catherby and in the west area of the blast mine, the game FORCES a top down perspective on me. stop it. let me get the camera back behind my character again.
use dissenter periodcom to bypass censorship.
I’m a huge lore fan so I think it would be awesome to have the relevant lores and histories stories copied over to the osrs website. For example The Legend of Arrav or the barrows one. Even better would to make them books in game that can be found in the library .
Thanks !
20-Mar-2019 22:35:06
- Last edited on
20-Mar-2019 22:41:18
by
Henabaal
could the following be added/improved to/on the OG Old School Runescape client:
Kalphite respawn rate @ kalphite lair.
Potion time.
esc button to the chat: when typed you'd be able to delete everything at once.
fix the brimstone key drop placement @ wyrms.
friends chat bug when hopping to different world.
tyvm
20-Mar-2019 22:51:24
- Last edited on
20-Mar-2019 22:52:12
by
Slay Eau
When in a bank interface, "emptying" a rune pouch currently empties the runes to the inventory, a qol update to have it empty directly into the bank would be appreciated!
itd be nice if we could dye the Facemask slayer equipment. itd be a nice little cosmetic touch to have, and it could even be reflected in the Slayer Helm!