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Tempura Fish

Tempura Fish

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
QoL: update Gem bag. I like how the herb sack functions and why can't the gem bag be exactly the same?

Herb sack:
Checking herb sack lists all herbs and quantities of each into the chat box.
Emptying herb sack dumps all herbs into your inventory starting with the lowest level herbs.

Gem bag:
Checking gem bag brings up an interface that I have to click to continue and interrupts actions.
Emptying the gem bag requires me to select what gem I want to move into my inventory which is unnecessarily tedious.

12-May-2018 22:49:22

H0rsie

H0rsie

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Castle Wars barricade meta was brought up on Q&A, but only mentioned the infinity of tinderboxes versus buckets of water.
I would consider the Castle Wars barricades bugged, because lighting them makes them somehow indestructible?!!?

Perhaps mimic lighting logs, with random delay, because ATM it's instant guaranteed.
A player can escape even when in melee combat if they click the barricade.
It could be affected by the user's firemaking level.
On the other hand, explosive potions might be OP.
You could have some epic battles while one player struggles to light enemy barricades while others fight. Right now it's fill inv with explosive potions and run in solo if you like.

Water magic could put out fires? Fire magic lights them?

I used to love Castle Wars back in the day, but besides there not being much incentive to play, people are also sabotaging the games by idling and wasting barricades.
I can't say much else because it's so frustrating to play I haven't had a better look at it.

Kick vote option for disruptive players?

Each player gets one barricade? This will limit number of barricades, and reward teamwork?

IDK, please do something.

14-May-2018 03:38:31

Roy Robin
Dec Member 2023

Roy Robin

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
Make a Superheat - X / Superheat - All / Superheat -Single option when casting Superheat on any ore.

OR


Make it similar to High Alching notes, where you click on Superheat, than you choose your noted Ore, which creates an unnoted bar. This way you have to bank and it would not be too re-designed.

Balancing Xp-rates could be done by slowing done one cast followed by another. :)

I'm always open for ideas.

What do you guys think? :)

In my opinion it could be worth a poll.

14-May-2018 16:47:01 - Last edited on 14-May-2018 17:31:42 by Roy Robin

False Swipe

False Swipe

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
HlDEO KOJlMA said :
Hunter & Runecrafting
Well, when I say hunter and runecraft I specifically mean Falconry and abyss runecrafting.

First off didn't have much of a problem starting off, but when you do both for hours you start to find little things here and there that could be improved to make the experience more enjoyable.

For instance, increasing the speed the falcon flies back to your arm would be nice(this especially matters in long distances) Also, I think the falcon shouldn't fail as much as it does. while I do at times catch them with success often. I also fail to catch them a lot, and that really annoys me when I'm trying to be as efficient as possible and before you say "Your level has to do with catch rate." I am 14 levels higher than what I'm trying to catch. I just feel like this could be improved and made more enjoyable.

Runecrafting is by far one of the most boring skills I've trained and while it's worth it, in the long run, It needs to be improved. The amount of runes you get per run is almost worthless unless you mindlessly click for hours which some people can do but I can't. I think the best way to improve and make it more enjoyable is to either increase the amount of experience given per essence to make it easier to level or increase the number of essences you can put inside the pouches.

Questions and feedback welcomed.


i dont know how more exp = more fun. ur still going to be doing the same thing. 99 runecraft isnt fun, its rewarding. making it more exp per hour makes it less rewarding, and still not fun. its a lose/lose scenario

16-May-2018 13:26:29 - Last edited on 16-May-2018 13:29:50 by False Swipe

Astralfreak
Aug Member 2021

Astralfreak

Posts: 71 Iron Posts by user Forum Profile RuneMetrics Profile
3 things I'd like to see.

1: Notepad, to make it easier to remember things since I have terrible memory.

2: Default world option

3: Option to change the installation folder of the Official Client. [NXT has this option]
(I personally like to keep my ":C Drive" as clean as possible because that's my Solid State Drive where I have my Windows installed on)

16-May-2018 18:29:13

GoHaveaNapp

GoHaveaNapp

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
Quite a small suggestion, but it would really be alot easier to use. Can you guys bring back the make 1, 2, 5, X or All for Flatpack making in a player house workshop? It was in rs2 at least, i see that there is quick key functions, but after testing on mobile it is alot harder to use the quick key functions, especially with how hard it is to scroll on a phone in game. This would also save the excessive amount of clicking for this skill as its very heavy on clicking. (however others will complain the xp rate per hour is increddible with mahogany, which it is but not everyone can be efficient enough to click thousands of times.)

I thought this would of been added when the make all update came out, but it did not sadly. It was a little dissapointing.

Please consider bringing this back please and thank you.

18-May-2018 16:17:30

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