Individual Sound Effects & Area Sounds
Certain skills, such as Fishing, don't require players' full attention. This means that they can do other things while they level these skills. Nonetheless, they still require sound cues from certain events, such as the sound effect from fishing itself to know that they're... you know, still fishing. That being said, if there's someone else fishing at the same spot as you, you can't tell if certain sound effects &/or area sounds are being originated from you or this other player, and this becomes a nuisance, as you then need to start paying closer attention to a task with low activity, which quickly becomes boring. It would be better if players had an option to only hear sound effects & area sounds that are being originated from themselves.
Papa bless.
08-Dec-2016 19:31:33