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Kill Crazy10

Kill Crazy10

Posts: 778 Gold Posts by user Forum Profile RuneMetrics Profile
A small suggestion I'd like to see is a minor buff to the Keris. Currently, it is a fun weapon to have against kalphite tasks, but most people would be better off just using a whip. I think the weapon's chance to inflict 200% bonus damage should be increased slightly so it happens a little more often. This would make the weapon more useful against kalphite tasks and give players a bigger incentive to complete the desert quest series. Plus, seeing those occasional big hits more often is always fun. I love seeing quest rewards put to good use, and I think a small Keris buff would help that happen.

04-May-2016 19:50:54

Osphoren

Osphoren

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Please make a notepad or a notebook.

It is very tidius to have to open one from the computer and writing everything down there. It would help so much to just have it in game. This would allow for people to set goals easier or organize farm runs and so on.

05-May-2016 17:25:56

Ka os

Ka os

Posts: 2,129 Mithril Posts by user Forum Profile RuneMetrics Profile
I believe it's the first time I request a change in stats. But it really is weird the way it is.

Staff of air, Air battlestaff *and* Mystic air staff (which is an improved b-staff) all have the same magic attack stat of +10. And also the same defense stats in all areas.
The only thing that goes up is the Melee - Stab, Crush and Strength.

Now, while I can see something called a battlestaff having better melee stats, I don't see why the magic stats don't go up a bit at the same time.
Even if not with the b-staff, then at least with the Mystic one. Mystic sounds like Magic gets improved, doesn't it?

After all, let's be honest. Most of us use magic staves for ... well, magic. Sure, it'll do to kill a goblin if you forgot your dragon warhammer. But I somehow don't see someone saying Wait a sec, I'll get my melee gear ... and then withdrawing their Mystic Air Staff.


PS: it is the same with other elements of course, I just chose air because it's the one I use most commonly for combat. When alching with a fire staff it doesn't really matter after all.
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05-May-2016 22:54:47 - Last edited on 05-May-2016 22:56:09 by Ka os

Gigadc

Gigadc

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Can you add the ability to buy packs of buckets/pots/jugs etc. at various vendors around Runescape. Currently the task of buying buckets and other items to do skills is a long painstaking task just to begin doing the actual skill you wish to do.

The time investment for simply buying an item to do a skill is un-fulfilling and irritating to say the least.

06-May-2016 11:23:08

BeefyNoodle

BeefyNoodle

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
I have a couple suggestions. Could you maybe add in the "rest" feature to restore energy? It saves so much time and it is especially useful to players who may not have the cash to buy stamina potions all of the time.
My second suggestion is the Ourania Altar (ZMI alrat, Aamorak altar) for Runecrafting. I think it would make the skill more interesting and maybe more players would train the skill if this were added.
Thirdly, is the crafting interface. This one needs to at least remember how many items you made last time for quick training. I hate having to "make X" every time then type a random number when it could either always have the option to make all or the last entered amount.

06-May-2016 16:43:41

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