Can you add a toggle for clicking the compass to reset the camera? I've misclicked on it multiple times while doing agility and it gets really annoying having to constantly adjust the camera angle back
Please fix the animations in the abyss, Im not sure whats going on but i just stand there getting hit then i either start taking damage letting me know to click again or i go through. I dont appreciate having to have the unfiltered game notifications to let me know if i made it through.
Have you thought about adding an optional PIN to access inventory/equipped items? This could be entered once upon login (similar to a bank PIN) and only need to be re entered when hopping worlds or after logging out.
I recently had a Key Logger on my computer and lost my Abyssal Whip as a result. A friend of mine had suggested the idea and I think it would be a nifty tool to prevent such an event from occurring.
It could be implemented just as the bank PIN is and obviously be an optional choice.
a really small idea is to put a anvil in the brimhaven dung near the steel and iron dragons.. would make killing them aot more worth it then just skipping the task...
10-Feb-2016 17:46:54
- Last edited on
10-Feb-2016 17:50:59
by
mhmtitties
I notice we have a GWD teleport in minigames with no purpose so far. was thinking it could be made active once you have spoken to the dying knight. either that or remove it from the list. most people have a cc that they join to go to GWD anyways.
your truly, a concerned customer.
Everyone fights, no one quits.
would be nice when using the GE if, like in rs3, you could simply click an item in your inventory while searching for an item to create a buy offer in order to circumvent having to type out the full name of the item.
I'd like to see some of the Fairy Rings tweaked - not the rings themselves, but the immediate surrounding environment. Often you end up walking around 5 trees to reach the Fairy Ring - just remove the trees and allow direct access to them.
Mainly to do with the ring near the Tower of Life, but there are a few others.