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Clan Chest

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runeage111

runeage111

Posts: 3,396 Adamant Posts by user Forum Profile RuneMetrics Profile
The lures that are used in the wild are called avarice lures and they are legal. What you are talking about is a non avarice lure, and its something jagex has fought against. I do not see them making it easy to do what they have worked hard at stopping.

03-Jul-2018 23:43:05

Perpl

Perpl

Posts: 976 Gold Posts by user Forum Profile RuneMetrics Profile
runeage111 said :
The lures that are used in the wild are called avarice lures and they are legal. What you are talking about is a non avarice lure, and its something jagex has fought against. I do not see them making it easy to do what they have worked hard at stopping.

I'm not talking about luring, homie, I'm talking about a shared bank. If anything what you're talking about would be classified as an outright scam, or even theft, anyways, which happens regardless of how the items are traded.

Everyone is getting too caught up on the idea of scamming with a concept like this. It is no different than you lending an item to a friend. If said "friend" walked away with your item, that is on you for trusting them. This merely makes it easier for actual friends to play together.

Never give an item to anyone unless you completely trust them.
Never place an item in a shared bank unless you completely trust who you are sharing it with.

11-Jul-2018 04:25:27

Keypad Nomad
Jul Member 2016

Keypad Nomad

Posts: 13,659 Opal Posts by user Forum Profile RuneMetrics Profile
I do enjoy the idea of this simply to bring clans closer together however I'd make some minor adjustments.

1) Items taken from the chest should be non-tradeable by default and should be able to be recalled from the player's possession by either some minimum rank set by the owner of the clan chat or the player who placed it into the chest.

2) Items such as armor and weapons should have the player who placed it into the chest name on it.
>For example, if XxClanMemberxX placed a 'Saradomin Godsword' into the clan chest, that Saradomin Godsword's tag would be 'XxClanMemberxX's Saradomin Godsword'. Items that are disposable (i.e. potions, food, runes, arrows) will NOT have this naming convention.

3) Items that are disposable mentioned early could just have a '*' next to the name to indicate that they were from the chest.
>For example, Shark would be Shark*.

4) Maximum number of armor and/or weapons that can be taken at a time by one individual should be set to 3. These items cannot be taken into the Wilderness. These 3 items will, by default, take priority in saving upon said player's death regardless of the value of the item.

5) Items such as potions, food, runes, arrows cannot be taken into the Wilderness but can be lost upon death. There should probably be a cap on how much someone could take for these disposable items.

I think some rules such as these can aid in anti-thief/scams that may occur. The player who donated the item gets the ultimate authority over the item and may recall it back to their bank if they so choose to do so.

27-Aug-2018 01:28:02

Iron Kinny

Iron Kinny

Posts: 36 Bronze Posts by user Forum Profile RuneMetrics Profile
Honestly game-wise I think this would be too difficult to manage.

If I had to suggest an alternative, I would say a kind of "delayed trade" would be better.

Say if one person A offers X in exchange for Y from person B, and person A would put X into the delayed trade system so they can then not use it, even while they or their partner are offline or in another world. Person B can then accept or reject it appropriately when they are on, after putting Y into the exchange processor. Kind of like a "personal grand exchange" that would essentially act like a trade in the final result. Person A could obviously withdraw their item before the trade is completed, similar to the GE.

Obviously people could trade unilaterally with this - but they can do that already through trading, and this would essentially be treated as a trade.

Clan-wise, all you'd need to do is know who has/needs what you want/have, and give/offer/receive it, with their consent obviously through this delayed trade system.

Edit: as an expansion to this idea, you could make an item request/offer list as a clan page. Such a page would facilitate this system. Whether or not this becomes an OSRS feature is beyond the scope of this I guess.

16-Oct-2018 00:59:21 - Last edited on 16-Oct-2018 01:09:54 by Iron Kinny

the accident

the accident

Posts: 96 Iron Posts by user Forum Profile RuneMetrics Profile
only this idea if anyone could put the items into that where clan members the chest and they where not able to take the items into risk pvp and everyone could take in and out of the chest but upon taking out items it makes the item not dropable and not tradable and if someone gets kicked from the clan all their items re appear in the persons bank if kicked and if someone dies with the item it goes back into the chest. else this would leave room for crazy stupid scams on melicious clan members. idea from “lending”? From “RS3”? Perpl said :
How It Works

Security is an obvious concern of a suggestion like this, so I figure I aughta go into a bit more depth on what I mean by "imagine a clan chat ."

In order to access your own Clan Chest, you would open a chest at any bank, type your name, and then be able to view the contents. In order to give others access to your Clan Chest, you could click on the chest settings, then view the list of friends similar to how it works in a clan chat.
From here, you are able to give permission, or a rank, to individuals on your friends list whom you trust. Only after an individual is given permission are they able to deposit/withdraw anything from the Clan Chest.
Additionally, and for ease of use for larger clans, I imagine certain tabs being accessed only by certain ranks. Using similar ranks in clan chests, you could give everyone in the clan access to Tab 1, however only higher ranks could access Tab 2/3/etc.

In order to open a friend's chest, you could similarly enter their name at a Clan Chest, and then view the contents of the chest. If this individual has given you permission to use the chest, you can use the chest. Otherwise, you cannot. No scamming.
Clan Chests can be viewed by anyone by default, though only those given permission can use them. A private Clan Chest mode can be activated in the settings.
Runescaper of 18Yearrs love this game


Very experienced and incredibly knowledgeable of the game.

29-Oct-2018 09:11:20

Perpl

Perpl

Posts: 976 Gold Posts by user Forum Profile RuneMetrics Profile
To those addressing Chest items and a possible 'untradable' quality be added to them, I feel that would require far too much work on the engine. At that point we should just bring back item lending as well.
The idea behind a Clan Chest is just the simplicity of sharing a bank. Trading becomes unnecessary, and item lending with it.
If you wouldn't trust giving a person an item, don't put it in the chest. I want this to be viewed the same as straight up trading an item to another individual.

DrDabRx said :
I would love a clan bank

Thanks for the support my dude

04-Jan-2019 05:28:10

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