oh 10% chance to smelt two bars at once. I guess that would correlate to a 10% increase in exp? Which would be an extra 5.62 exp per bar, which takes it up to 57.8 exp. Which works out to be ~2.5 gp/exp
Addy bars are 62.5 exp per bar. cost ~2230, dart tips should sell at ~210 which works out to be 2.08 gp/exp.
Idk I guess its pretty much equal either way
. Dart tips have room to crash considering finished darts are quite a bit cheaper than them at the moment, where as I dont think gold has any room to change its gp/exp.
Though Im sure someone like Finbarr will come in and tell me 10% increased speed isn't a direct 10% exp increase and completely ruin all my math! Though I doubt it could be a big enough difference to seriously sway the results.
Otter
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Though Im sure someone like Finbarr will come in and tell me 10% increased speed isn't a direct 10% exp increase and completely ruin all my math!
Well technically not, unless you could spend no time banking.
The benefit of smithing multiple bars at once decreases the more bars you smith at once as the ratio of time spent banking to actually smithing increases.
ScapeRune
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Otter
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Though Im sure someone like Finbarr will come in and tell me 10% increased speed isn't a direct 10% exp increase and completely ruin all my math!
Well technically not, unless you could spend no time banking.
The benefit of smithing multiple bars at once decreases the more bars you smith at once as the ratio of time spent banking to actually smithing increases.
Yeah I was ignoring that considering we were comparing single bar methods. But yes 10% speed increase would be devalued in comparison to +10% experience in the sense that with speed you'd be spending more time idle while banking. But when comparing single bar methods I figured it was pretty negligible and thus even calculating it as +10% experience would be near enough for comparisons sake.
ScapeRune
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Omg they took the refresh button away :c