They're about 600-900K per hour depending on your levels, setup and gear.
It's nice to see a semi-afkable monster that can be camped for some decent loot, without having an incredibly high Slayer requirement. It's not like you're instantly rich if you camp them for a day though, which is what some people like to think. (And they're quite boring to kill) They might be a bit overpowered, but it seems fair that there's a way to make roughly 500K+ per hour in the game at this point in time. 600-900 is perhaps a bit too much, but you won't hear me complain
Except where it devalues other higher lvl monsters and skills.
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"
That thread on Void and Pking is hilarious, that's like saying we should disable prayer in Wildy cus Prayer helps you hit harder than those without. :L
Idk it kinda makes sense to me. Seems silly that people can pk in almost completely untradeable gear and make it so that they don't drop any loot when they die. Isn't that why giving penance skirt +1 strength bonus failed?
People complain that pking wasn't profitable, because most of the opponents items are untradeable and so they don't get anything for them. But the reason people use untradeables is because they'll lose less if they die. So really, pkers are the reason pking is unprofitable. They want to get a good reward if they get a kill, but don't want to lose much if they die.
Well the mysterious emblems were a good idea. They at least make it so that pking produces something otherwise all it does is use up supplies which isn't sustainable if that's all people want to do.
San
said
:
People complain that pking wasn't profitable, because most of the opponents items are untradeable and so they don't get anything for them. But the reason people use untradeables is because they'll lose less if they die. So really, pkers are the reason pking is unprofitable. They want to get a good reward if they get a kill, but don't want to lose much if they die.
Cannae have yer cake and eat it*
** disagrees
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"
I do disagree with the term too; if I buy a cake no ******'s stopping me munching that thing down pronto. But such is the world we live in, and apparently the phrase makes sense.
Sailing
San
said
:
People complain that pking wasn't profitable, because most of the opponents items are untradeable and so they don't get anything for them. But the reason people use untradeables is because they'll lose less if they die. So really, pkers are the reason pking is unprofitable. They want to get a good reward if they get a kill, but don't want to lose much if they die.
Cannae have yer cake and eat it.
Very well said, couldn't have said it any better myself
The phrase as I know it is "Cannae save yer cake if ya eat it."
21-Nov-2014 14:46:12
- Last edited on
21-Nov-2014 14:47:23
by
Beatrix