It's good that they recognize that players hate this stuff, and that it does ruin the integrity of the game. However, it is still quite evident that Mark Gerhard does not see this from the point of view of the players.
He mentions that the Jagex team has doubled - however, as a paying member, I have seen the number of content updates halved in this year compared to previous years. And much of the content that is being put out is through microtransactions - more specifically the Solomon's General Store - and it very apparent that it is cutting out of actual in-game content development time. A year or two ago, we were getting new, innovative high-level content such as Nex, overloads, Turmoil, RotM and other quests. Now we're lucky to even get a beginner quest in an entire month. However, Jagex still finds itself able to put out new micro-transaction content and promotions. It is sickening.
I like to hear that they have big projects such as improving the game engine and getting it to work on HTML5, but at what cost? With more staff resources, shouldn't we be getting more content and more updates?
Jagex, where has the content gone?
29-Aug-2012 20:44:18
- Last edited on
29-Aug-2012 20:45:23
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Veggie