...pretty much what Tack*** said, although less scathing.
I prefer my content to be EARNED in game. A portable cooking range? That sounds like a GREAT reward for a cooking minigame/ D&D. Once a week, you can compete with the Master Chefs across Gielnor and prove you are the best chef in the land. First place earns a PORTABLE FREAKING RANGE, and any future wins earns "charcoal," a log equivalent that only works with the grill and HAS to be used to work your grill.
Boom, a great way to add to the total in game content. I realize programming isn't that simple, of course, but adding so many items to a wheel of luck or an expensive as HELL item store isn't how I want to PLAY a game. Make this stuff possible to obtain in the GAME for pete's sake. I don't care how much more difficult it is than "just buying" I just want the option.
All hands on deck! Douse the sails! Batten down the hatches! There be a **** storm a brewin'.
24-Aug-2012 00:48:17
- Last edited on
24-Aug-2012 00:51:29
by
Llarys