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Metal Little
Dec Member 2006

Metal Little

Posts: 2,377 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
"I hope that OSR and Jagex keeps going in a positive direction, and we aren't left in the trenches because without players, there's no game. Need I say more?"

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Actually, yes, yes you do.

It's true that without players there is no game, but given that China has (yes, already HAS) a huge number of gamers.. what makes you think they won't end up with more than enough gamers who live in China, to support their game?


Very well, then! I had a feeling someone was going to say that.

I'd like to reiterate that we've basically built this game and are solely the main reason as to why RS has become so successful in the first place despite all the bad updates and bad decisions over the years. Additionally, some veteran players have pulled through and continued to support RS even through the hard times. Thus, we're the lifeblood of RS.

Indeed, China does have a huge amount of gamers as it should being the most populated country in the world, but make no mistake about it; those gamers should NOT replace us, the real player base. If anything, that large gaming community could potentially be the death blow to RS especially with RWT, sweatshops, and corruption.

If I could go off on a tangent for a moment, if you ask me, those three, especially the latter, should be added to the seven deadly sins. Thus, we now have 10 deadly sins as far as RS goes. It'll be eight if you choose to omit RWT and sweatshops since both are, in essence, legalized on their respective platforms.

No matter how much degree of control it has or may have, Jagex will be unable to regulate and eradicate such activity especially if Shandong says otherwise and has other plans. Also, it seems as if this is Jagex's ultimate microtransaction. With that said, my joke on Jagex says that 300 million was actually payable in gold pieces, and I have preemptive rights, so I'm willing to pay Jagex 400 million OSR in World 2 at GE right now. :P
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Metal
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Bring back the old look on male Armadyl armor!

52-time OSRS/3 Skill Master

19-Mar-2016 20:15:24

Imperial Ova

Imperial Ova

Posts: 412 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Mitigating risk is by no means a shady business practice.


Not using shady as a substitute for unethical, but as a substitute for dubious. The player-base will be sold the idea that this business deal went through entirely on the merit of Jagex as a company and Runescape as a game, how this will spell glory for Jagex with increased revenue, with no reference being made about this chinese company being at the very least equally interested in wanting to mitigate risk as they are interested in this on the merit of Jagex. (in light of the current state of the chinese economy)

Anyway, I was making a case for why Jagex will be persuaded to go ahead with the deal, I made no allusions to what I think might happen once the deal does go through.

19-Mar-2016 20:25:29 - Last edited on 19-Mar-2016 20:35:57 by Imperial Ova

Angel2D4

Angel2D4

Posts: 15,772 Opal Posts by user Forum Profile RuneMetrics Profile
@Metal

Of course those players would replace us (and there's way more of them!) if a) we were prohibited from playing because it gets locked behind a wall, or b) we chose to take our money elsewhere.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

19-Mar-2016 20:36:23

Hot Zone

Hot Zone

Posts: 120 Iron Posts by user Forum Profile RuneMetrics Profile
RS is by no mean accessible by a wide variety of the Chinese population because of the high price in membership as I was looking at the average figures with what an average person in China would be making is < $10 000 a year. Of course they probably might have a trail period and get into the game that way with bonds making it easier to make gp but you got to have a reasonable account to make it worth while to be able to purchase bonds via the ge for members in the first place.

I don't really see a large percentage of Chinese players playing Runescape because of the fees that would have to be restructured in such a way it makes it easier for them to be able to afford to play it in the first place as it is a very grindy game with no real high end bossing content until your basically towards the end of your levels.

Most of us been playing for years to get to where we are even if they somehow magically appear out of nowhere at best be millions of nubs populating the server which isn't a huge threat for higher level players with Priff only accessible to people that played for at least a year. Most people spent 50% of the time as well. To me unless the gain changes into super fast leveling as in can get 20 skills to 99 in about 1/3 of the time I really don't see a lot of takers. I mean they love fast leveling games like WOW where you can just basically buy max level account right off the bat...

I mean in 10 plus years I count the amount of Chinese players on my hand and I'm like 10% Chinese 90% Burmese and I could probably say I've met about 2 Burmese players in my whole lifetime of playing RS..**** been out for 15 years and the community of Asian players virtually non existence so if they are going to attract that market place the game have to be completely rebuilt from the ground up. I guess that what a lot of people are afraid of and to think about it I've grown quite use to how RS is now too so were all a bit baffled in why a Chinese company would buy.

19-Mar-2016 20:36:52

Imperial Ova

Imperial Ova

Posts: 412 Silver Posts by user Forum Profile RuneMetrics Profile
"Research firm Newzoo today released its Top 100 Countries by Game Revenues report, revealing that for the first time China has surpassed the US in total game revenues. With a population four times greater than the US and an internet audience more than double the US, China's 2015 game revenues are estimated to be *22.2 billion, just ahead of the US at $21.96 billion. The complete list is available at the link above but you can peruse the top 25 countries in the table below"

Two variables you forgot to consider.
1) Gaming (even in the developed world) is a somewhat "expensive" pass-time.
2) China has 4x the population that US does, 25x the population that UK does.

19-Mar-2016 20:46:18 - Last edited on 19-Mar-2016 20:50:58 by Imperial Ova

Hot Zone

Hot Zone

Posts: 120 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
"Research firm Newzoo today released its Top 100 Countries by Game Revenues report, revealing that for the first time China has surpassed the US in total game revenues. With a population four times greater than the US and an internet audience more than double the US, China's 2015 game revenues are estimated to be *22.2 billion, just ahead of the US at $21.96 billion. The complete list is available at the link above but you can peruse the top 25 countries in the table below"


I've played on some of those games created and the membership is completely free for the majority of them and everything is all Micro Transactions for the accounts from anything damage boosters, bonus experience and levels. The point I was trying to make before is the structure of the game we play now is very different to what they are use to it's not a free everything open game or buyable levels yet.

Not really the type of game they would pick up and play or else they would already be playing it right now which is no surprise as we been in the market place for a decade and a half would be some kind of significant community present and you would see populated servers ect on the worlds.

Population four times greater and double the audience with about the same amount of revenue. Well quick search on research data show The U.S. population is expected to reach 320.09 million on Jan. 1, 2015, a 0.73 percent increase from the previous year, the U.S. Census Bureau said in a statement Monday.Dec 29, 2014.

Now looking at China Yearly Population Growth Rate (%) Country Continent World. The current population of China is 1,380,491,089 as of Wednesday, March 16, 2016, based on the latest United Nations estimates. China population is equivalent to 18.72% of the total world population.

That putting things into perspective. I see were both trying to make the same point they are a very different audience market to what we play atm.

19-Mar-2016 20:52:22 - Last edited on 19-Mar-2016 20:58:24 by Hot Zone

Angel2D4

Angel2D4

Posts: 15,772 Opal Posts by user Forum Profile RuneMetrics Profile
"for 15 years and the community of Asian players virtually non existence"

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You know why, right?

Jagex IP banned China.

If a company IN CHINA owns jagex.. I'd bet dollars to donuts that that IP ban would be lifted in a New York minute.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

19-Mar-2016 21:00:33

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