You need a system where player loses XP, goods, and features too, not just gain and gain. I know it may sound crazy, but it would make the game a little more challenging and everyone would have a chance to be on top of the lists.
Over the years you have softened the game just to the point it becomes boring after a while, there are no challenges, no soul to the gameplay. You can't lose anything anymore, you can't die (that easily) anymore, there is inflation of certain items (as you can't lose them) and now you can buy your lvls with real money if you go it.
But the point is, if you want to renovate interest in the gameplay and competitiveness, you need to make drastic changes.
some examples would include:
-lose certain amount of XP if you die, as well as certain features.
-Remove or limit gravestones and how they work.
-Make things more difficult as the player ranks higher (this will make it harder for them to stay on top)
-And make the game a little more challenging overall
you wouldn't have to replace the current highscore, just create a new, special one where everyone starts from zero.
there are just some raw ideas of mine, so I'm sure there may be some issues... but you guys can come up with something better than Prestige at least!
24-Oct-2013 18:07:17