Guys, how about we think logically for a moment. JAGeX is a proper company now, not some random indie game studio composed out of two blokes and a coffee machine. If they expected bugs, or hadn't been testing, do you think they had put up a huge banner on the homepage announcing a release yesterday?
The simple answer is no.
They obviously encountered a bug that is not only harmful, but hard to get rid of. They didn't foresee this, and neither did we. They've got people on the job, but naturally it's going to take a bit longer than first expected.
Patience is a virtue.
28-Aug-2013 18:24:51