The update on fighting styles is not a bad update, however the most simple form of battle is made complex. I used to be able to kill spiritual mages for saradomin in less than 10 minutes. It now takes me 30 minutes just to get my 40 kill count. Without using special abilities, combat is nearly impossible without getting tons of health taken away. Also, simple monsters are nearly as hard to kill as bosses. To kill one mithril dragon took nearly 10 minutes. The health is set way too high for monsters and players now. We don't need 10,000 health and monsters and bosses don't need 100,000 health. Thats just absurd. monsters are also overpowered. Torva and bandos have similar defensive abilities now. Besides the overpowering of monsters and underpowering of players against all monsters, the graphics look great and new weapons and ideas are good.
27-Jun-2012 03:32:24