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Combat Beta - Live!

Quick find code: 294-295-24-63825448

Nekita 1
Dec Member 2005

Nekita 1

Posts: 207 Silver Posts by user Forum Profile RuneMetrics Profile
I do N O T like having to click in text box or hitting enter before I can post anything, either in public or in fc. As for the actual combat, that will take me awhile to figure out and get used to. I'm old & kinda set in my ways. lol I have a feeling I will just be staying with the old way that I have used since I started playing rs 7 years ago.

26-Jun-2012 23:52:11 - Last edited on 26-Jun-2012 23:57:09 by Nekita 1

Diirst

Diirst

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
This update overall is AWFUL. It clutters up the entire screen and makes it harder to play on for people who don't have a great computer. Also, max combat means nothing anymore. You can train 2 skills and be as high of a level and the best people in the game. This game is becoming to noob friendly. And the fact that you need to be a certain level to eat food? If they have the money to buy good food, they earned it. The beta is lagging, the new bar above the chat box is horrible compared to the old specs, and majority of the people I have talked to hate this beta. Only cool thing about it is the free armor, which we don't get to keep so it is an all around loss.

27-Jun-2012 00:02:27

Gormagon

Gormagon

Posts: 54 Iron Posts by user Forum Profile RuneMetrics Profile
Now, what I have heard about the increased life points thing makes me worry. Also I have been hearing many people talking about how hard it was to kill NPC's even with the new abilities. I do not like the sound of it at all. Makes my teeth itch. Let me inquire of you this-What is the point of adding all these new fancy attack styles that dole of good damage if you are just going to increase the hp's of everything? That counter balances the so called combat abilities. Your not making combat any easier. Sounds about as useful as thermal underwear in Death valley at high noon.
Here is what I think it should all be about- Expanding the existing combat attack styles. For instance, instead of simply setting your weapon to "stab" for accuracy or "slash" for harder hits but less often, you have tab abilities like "power strike"(Hit harder) and "armor pierce"(accurate) which substitute for the plain old- stab, stab, stab, stab afk mode. Mixed in with said "normal" attack modes you have what replace the special attacks of various weapons, I.E "Special attack modes" which have various effects just like the weapons do now. No need to change the LP/HP.
I am not great at communication so I may not be getting my point across here. Or making any sense.
One of my main questions has to do with the "offhand weapons." I can see in some cases needing a specific weapon to go with another, but are they all like that? I hope not. Or can you just have two plain old D scimitars in your hands, not "Dragon scimitar" and "Offhand Dragon scimitar" or "Rune crossbow" and "Offhand Rune crossbow", why not "Rune crossbow" and "Rune crossbow"? How exactly does that work would someone please tell me? I do not know because I am not in the beta.

27-Jun-2012 00:04:45 - Last edited on 27-Jun-2012 00:06:16 by Gormagon

Dragon30211

Dragon30211

Posts: 40 Bronze Posts by user Forum Profile RuneMetrics Profile
chat option really needs fixxed its a pain haveing to click the chat box each time to chat or hit enter or tab.....i checked out the wildy situation and it really needs fixxed it looks like edge is all multi zone as you see 1 person getting piled by like 10 ppl.....i dont really pk but sometimes if i get bored i do like to try my hand against other players but if this is how the wildy is going to be now no sence in anyone even going as its a certain death so plz jag look into fixxing it so you dont get piled.

27-Jun-2012 00:09:48

Gormagon

Gormagon

Posts: 54 Iron Posts by user Forum Profile RuneMetrics Profile
4EverRisen, your message is about 3-4 years too late l0l. RS did not need anymore combat gear when I started playing in 2007. We did not need anything better then the Godswords. We did not need anything better then Barrows. Or Bandos. Or Armadyl. Or the whip. The D def and D kite sure. Still no D c bow.*Grumbles.* Instead of a D crossbow we get the RCB, an overly complicated and non to useful weapon to hear people talk about it. We did not need flasks. Or chaotic weapons. Or Turmoil and soulsplit. Or Rocktail. Or Torva. Or Virtus. We needed a Zaros boss sure, but she should have dropped Zaros Gs bits....but they could not make that logical update because of chaotic out dating the GS's.

Bon-firing? Good update. Summoning? Filled a need. Dungenering? The rewards are all fine except for the weapons which were all mistakes. Conquest? I love it. Not all the updates they make are bad or mess ups, but there are many of those.....
They should have focused on new quests, and focus on the story lines of the quests not uber weapon rewards like Korasi's sword(Which I do love)instead you get better xp rewards and more knowledge about RS.

27-Jun-2012 00:14:06 - Last edited on 27-Jun-2012 00:16:12 by Gormagon

Ryan RS3

Ryan RS3

Posts: 166 Iron Posts by user Forum Profile RuneMetrics Profile
This is absolutely awesome! 2h swords now hit as fast as scims because the combat is just spamming abilities, and all abilities hit right then and there. So a BGS is the exact same speed as a Abby Whip and twice the strength for free! Plus there's abilities to heal you without food so I can literally kill 3 mature grots per minute as long as I want with no food and just some bandos and a BGS

27-Jun-2012 00:24:51

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