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Combat Beta - Live!

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Dr Zaius

Dr Zaius

Posts: 170 Iron Posts by user Forum Profile RuneMetrics Profile
ive got a question where are all the original special attacks, korasi's and claws are pointless without their spec
the new abilities are just overwhelming, we simply just needed the action bar to make it easier to navigate between interfaces not all this ability stuff. it only makes combat hectic and stressful not fun.
but I'm loving the fact i can dual wield hybrid gotta give it to you guys for that one

08-Jul-2012 13:09:26

L00t4w33d

L00t4w33d

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
COMBAT BETA FEEDBACK: I was really hopeing for a feedback comments thing on the beta forum and I have to say, Combat beta has a great scheme and all but MY GOD JAGEX how are you gona make the defence level for royal dhide chaps 65 DEFENCE , RANGER BOOTS $) DEF omg that is so horrible your LITERALLY gona make Hundreds OF THOUSANDS accounts useless and obsolete and literally probally end 1/8 of your member ships probally the cost for the whole dang beta plus the loss of all those ****** off players that lost to much fun that have enjoyed runescape simply because it was diffrent, Combat beta i nkow you can do better JAGEX just didnt think about that and i dont know how if your willing to loose that many accounts then do your thing just think about the players, C,mon runescapers, let em know too that have fellow pures Stir things up a bit!

08-Jul-2012 13:58:56

vhbhiw588

vhbhiw588

Posts: 449 Silver Posts by user Forum Profile RuneMetrics Profile
COMBAT BETA FEEDBACK: I'm not sure if this is the right place to put this but listen up Jmods, THIS UPDATE CAN NOT HAPPEN.
i'll tell you why.
Runescape's combat system has always been very significantly special to it's players and it has been the reason most people love the wilderness so dearly and have so many fond memory's of playing Runescape. While this update is ambitious and new and huge, it's nothing special and to be completely honest, it straight up SUCKS. it renders all the mage attacks we used to love like ice barrage and Storm of Armadyl USELESS. And why can't i use my polypore's main attack ?! is this just an error? all the animations suck and are really laggy and just all around bad... i can't even tell what's going on and i've played every mmorpg with hotkeys and never had a problem with them... RuneScape SHOULD NEVER HAVE HOTKEYS it was always about the clicking skills!!! please Jagex i am begging you, DON'T MAKE THIS PERMANENT.

08-Jul-2012 14:49:09

Tom of Kent

Tom of Kent

Posts: 59 Iron Posts by user Forum Profile RuneMetrics Profile
Pros:
The sheathing of weapons is nice; no more dealing with store clerks at the point of a sword. The updated graphics are well done and pleasing.
I agree that defense is the most important melee skill.
Cons:
I can no longer use enchanted bolts with my rune crossbow.
I need to eat,eat,eat or use salt water spa to get to full lp when changing armor.
As a lvl 200, fighting assigned slayer monsters, I am getting very small amounts of slayer xp for each monster.
I need to play close attention to every combat. That gets tedious and boring, I can no longer chat with my friends while on long slayer tasks.
Tedious combat aside, I have not yet found any monster that gives enough xp to train up melee skills. Some monsters, such as Black Dragons, have had their cb level reduced so far (from 227 to 144) that the xp reward is now decimated. (means reduced to 10% of original)
The Barrows set effects have been removed. I know Jagex says not, but I have tested auto-attack extensively with Guthan's set and the set effect has never activated.
Conclusions so far:
Jagex has tried to do too much at once.
They have made the assumption that players want challenging combat every time.
They have greatly reduced the xp gained for fighting monsters that they have deemed "too low for your combat level".
They have changed the requirements for armor and weapons, in part to make more players play Dungeoneering to get Dungeoneering tokens to buy advanced weapons.

They have made the combat graphics over the top in places, such as for ultimate abilities (Meteor Crash?), to increase the W.o.W. factor.
Recommendations:
Scale it back!
Restore xp rates
Restore requirements for armor, weapons, and ammunition
Pro-rate lp when changing armor. ie 100% = 100%, 30% = 30% etc
Make auto-attack a viable attack method, now it's a suicide tactic.

08-Jul-2012 15:21:27

Lord Wirefly

Lord Wirefly

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
Well this makes several times I have played the combat beta. I want to say I really like this game but the combat beta changes the game too much like other confusing and frustrating games. Rs has been a game that everyone can find a place in.
The graphics of the beta is good except for the running it looks like I'm bound up with my pants to tight.
The bar is a great idea and works great for a one line bar the others are confusing and makes the game play frustrating. All of the the magic, specs and teleports, that part is just crazy frustrating i can't find anything i need fast enough. I think it has changed too much to be efficient.
Amour and weapons that make this game awesome are now useless. I like the duel wielding. But part of the game is having the specs on the weapon and being able to work for better weapons that make you as an individual want to play and earn what you want in the game. I know it's been a while since combat was updated but i think it is too much change causing rs to be just another confusing on-line game.
Multi-combat everywhere that just adds to the frustration. I been to the chaos tunnels to fight green's trying to get a green dragon egg. Between the players and the bots I don't even need anti shield or anti fire pots. I mean the minute a green dragon spawns 15 bots and 5 players are on it 2 seconds it's dead. what is the challenge in that as an individual. Can you imagine trying to slay and 15 bots and other players killing one monster lol who gets a drop. Slaying is one way to keep a little gold but that will change drastically. The potions are of really no use.
I don't like the way the game will change and I have really enjoyed playing this game. I have played it longer and more than my Nintendo, Play Station, wii and x box but i guess when this beta comes to real play i will use my money to buy a new game for x-box. I hope you will make just beta worlds. I think this change will hurt rs and you will lose players. Tyvm

08-Jul-2012 18:08:57

[#U663D5ZIJ]

[#U663D5ZIJ]

Posts: 65 Iron Posts by user Forum Profile RuneMetrics Profile
We needed the action bar in rs but not the abilities that came along with it. The animations for the characters without armor are somewhat odd looking and unrealistic. the ones we have right now are better. My point of view when it comes to the abilities is that it would
a. be better to just have special attacks and
b. if they really must stay, then the abilities need to drain the adrenaline bar, not fill it
The problem with the abilities is that people can just spam more powerful attacks and they get rewarded in the form that it raises a persons adrenaline. In order to prevent this spamming of special attacks (which in my opinion requires no skill whatsoever as it is mostly just spam clicking), players should have to choose carefully as to which attack to use. The adrenaline bar should be filled up soley on damage output. (Ofcourse the damage output would have to be proportional combat level) The abilities should also drain differant of adrenaline based on the power of these abilities and they should not have a specific amount of time in which they could be used again, allowing for back to back use of the same abilities and the amount of adrenaline should cap the number of back to back abilities possible to use.
To sum up, I think it would be better without abilities, but if we must have them, then all abilities should drain adrenaline proportional to the power of the ability.

08-Jul-2012 18:12:43

Xarann

Xarann

Posts: 631 Steel Posts by user Forum Profile RuneMetrics Profile
Feedback Time.
Personally, I don't like the new combat. It seemed very unbalanced, and the fact I'm a level 120 that got owned by a guard dog while wearing full bandos is proof. I'll go over the main points of what I gathered while playing.
Why does my Korasi suck so bad? Battle power of 5? I worked hard for that weapon, just to have it turn into a piece of junk?
A lot of weapons are now useless, like claws, korasi, dragon daggers... basically anything that doesn't hit high without a special attack. The point of getting those weapons are for the specials.
Unbalanced abilities. I find it awesome how I use the level 1 dragonbreathe spell and hit more with it than I do an ultimate ability.
Confusing combat. One thing I loved about Runescape was simple combat. Click and go, not having to worry about constantly doing something. Runescape was a game everyone could play, not just gamers who have 662 APM. Now it consists of randomly mashing my number keys to do stuff, and then just using dragonbreathe because it's the only thing that ever works right.
If this turns out to be the only combat in RS, I'll definitely be quitting. It's not Runescape, it's more like WoW, and I hate WoW. Please, for the love of Chtulu, make separate severs for the new combat, reading all the posts, it seems a lot of people don't really like it. I understand you put a lot of time, effort and money into it.. but if you make it the only option, you're just gonna lose more than you spent for sure.

08-Jul-2012 18:18:24

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